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authorzlg <zlg@zlg.space>2013-06-27 06:53:37 -0500
committerzlg <zlg@zlg.space>2013-06-27 06:53:37 -0500
commit27249a10e801816810ec553ab4308cd7fb9c34dd (patch)
treef3a9dc2b3cd9a46b4af6ed70b449ce8af9af5e6a /ch4
parentSolve Exercise 4-9: Pushed EOF and [un]getch() (diff)
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Solve Exercise 4-10: getline()-based calculator
Diffstat (limited to 'ch4')
-rw-r--r--ch4/4-10_getline-calc.c276
1 files changed, 276 insertions, 0 deletions
diff --git a/ch4/4-10_getline-calc.c b/ch4/4-10_getline-calc.c
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+++ b/ch4/4-10_getline-calc.c
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+#include <stdio.h>
+#include <stdlib.h>
+#include <ctype.h>
+#include <math.h>
+#include <string.h>
+
+/* The C Programming Language: 2nd Edition
+ *
+ * Exercise 4-10: An alternate organization uses getline() to read an entire
+ * input line; this makes getch() and ungetch() unnecessary. Revise the
+ * calculator to use this approach.
+ *
+ * Answer: This is much trickier than it seems; it teaches you how to refactor
+ * a program. You won't be using the built-in getline() for this, but rather
+ * the function that we wrote back in Chapter 1.
+ *
+ * The majority of the trickiness lies in getop(). The idea is to store the
+ * entire line in a buffer that sits in an external variable. Then you pick and
+ * choose which chars to put into your target string, in much the same way we
+ * picked and chose which characters to getch() previously.
+ *
+ * The rest of the program works about the same, with only a few minor tweaks
+ * needed. The cool part is the whole thing didn't need to be rewritten; just
+ * the "plumbing" part, getop().
+ *
+ * In addition to refactoring, this entire project demonstrates the usefulness
+ * of modularizing your code into small, discrete functions.
+ */
+
+#define MAXOP 100
+#define NUMBER '0'
+#define MAXVAL 100
+#define BUFSIZE 100
+
+int getop(char []);
+void push(double);
+double pop(void);
+void stack_top(void);
+double dupe_top(void);
+void swap_top_two(void);
+void clear_stack(void);
+double fetch_var(char);
+void store_var(char, double);
+void store_last(double);
+double fetch_last(void);
+int mygetline(char [], int);
+
+int sp = 0; // Next free stack position
+double val[MAXVAL]; // Value stack
+char buf[BUFSIZE]; // buffer
+int bufp = 0; // next free position in buf
+double vars[27];
+
+/* Reverse Polish calculator:
+ *
+ * Binary operations (+-*\%)
+ * operand operand operator
+ *
+ * Example: 6 minus 2 in Reverse Polish Notation is "6 2 -"
+ */
+int main() {
+ int type;
+ double op2;
+ char s[MAXOP];
+ char ltr;
+
+ while (mygetline(buf, BUFSIZE) != 0) {
+ bufp = 0;
+ while ((type = getop(s)) != '\0') {
+ if (isalpha(type) && islower(type)) {
+ push(fetch_var(type));
+ continue;
+ }
+ switch (type) {
+ case NUMBER:
+ push(atof(s));
+ break;
+ case '+':
+ push(pop() + pop());
+ break;
+ case '*':
+ push(pop() * pop());
+ break;
+ case '-':
+ op2 = pop();
+ push(pop() - op2);
+ break;
+ case '/':
+ op2 = pop();
+ if (op2 != 0.0) {
+ push(pop() / op2);
+ } else {
+ printf("Error: Cannot divide by zero.\n");
+ }
+ break;
+ /* Yay for modulus! */
+ case '%':
+ op2 = pop();
+ if (op2 != 0.0) {
+ push((int)pop() % (int)op2);
+ } else {
+ printf("Error: Cannot modulo by zero.\n");
+ }
+ break;
+ /* Top of stack */
+ case '?':
+ stack_top();
+ break;
+ /* Dupe the top of the stack */
+ case '#':
+ dupe_top();
+ break;
+ /* Swap the top two */
+ case '~':
+ swap_top_two();
+ break;
+ /* Clear the stack */
+ case '!':
+ clear_stack();
+ break;
+ /* sin() support */
+ case '(':
+ op2 = sin(pop());
+ push(op2);
+ break;
+ /* exp() support */
+ case '{':
+ op2 = exp(pop());
+ push(op2);
+ break;
+ /* pow() support */
+ case '^':
+ op2 = pop();
+ push(pow(pop(), op2));
+ break;
+ /* 'lastprint' support */
+ case '@':
+ push(fetch_last());
+ break;
+ /* setting variables */
+ case '=':
+ ltr = buf[bufp];
+ if (isalpha(ltr) && islower(ltr)) {
+ op2 = pop();
+ store_var(ltr, op2);
+ push(op2);
+ } else {
+ push(0.0);
+ }
+ break;
+ /* Final output */
+ case '\n':
+ op2 = pop();
+ printf("\t%.8g\n", op2);
+ /* Extra Credit: Lets output every non-zero variable! */
+ for (ltr = 'a'; ltr <= 'z'; ltr++) {
+ if (fetch_var(ltr) != 0) {
+ printf("\t%c: %.8g\n", ltr, fetch_var(ltr));
+ }
+ }
+ store_last(op2);
+ break;
+ default:
+ printf("Error: Unknown command %s\n", s);
+ break;
+ }
+ }
+ }
+ return 0;
+}
+
+void push(double f) {
+ if (sp < MAXVAL) {
+ val[sp++] = f;
+ } else {
+ printf("Error: Stack full. Cannot push %g\n", f);
+ }
+}
+
+double pop(void) {
+ if (sp > 0) {
+ return val[--sp];
+ } else {
+ printf("Error: Stack empty.\n");
+ return 0.0;
+ }
+}
+
+int getop(char s[]) {
+ int i, c;
+
+ while ((s[0] = c = buf[bufp++]) == ' ' || c == '\t');
+ if (c >= 'a' && c <= 'z') {
+ return c;
+ }
+ s[1] = '\0';
+ /* The final check is for negative numbers. */
+ if (!isdigit(c) && c != '.' && c != '-') {
+ return c;
+ }
+ i = 0;
+ /* The second half of this if-statement accounts for negatives */
+ if (c == '-') {
+ if (!isdigit(buf[bufp]) && buf[bufp] != '.') {
+ return c;
+ } else {
+ s[i] = c;
+ c = buf[bufp];
+ }
+ } else {
+ s[i] = c;
+ }
+
+ if (isdigit(c)) {
+ while (isdigit(s[++i] = c = buf[bufp++]));
+ }
+ if (c == '.') {
+ while (isdigit(s[++i] = c = buf[bufp++]));
+ }
+ s[i] = '\0';
+ bufp--;
+ return NUMBER;
+}
+
+void stack_top(void) {
+ if (sp > 0) {
+ printf("Top of stack is %8g\n", val[sp - 1]);
+ }
+}
+
+double dupe_top(void) {
+ double temp = pop();
+ push(temp);
+ push(temp);
+}
+
+void swap_top_two(void) {
+ double tmp1, tmp2;
+ tmp1 = pop();
+ tmp2 = pop();
+ push(tmp1);
+ push(tmp2);
+}
+
+void clear_stack(void) {
+ sp = 0;
+}
+
+double fetch_var(char c) {
+ return vars[c - 'a'];
+}
+
+void store_var(char c, double f) {
+ vars[c - 'a'] = f;
+}
+
+void store_last(double f) {
+ vars[26] = f;
+}
+
+double fetch_last(void) {
+ return vars[26];
+}
+
+int mygetline(char s[], int lim) {
+ int c, i = 0;
+
+ while (--lim > 0 && (c = getchar()) != EOF && c != '\n') {
+ s[i++] = c;
+ }
+ if (c == '\n') {
+ s[i++] = c;
+ }
+ s[i] = '\0';
+ return i;
+}
i: add '--raw' option to list commandzlg2-9/+45 Add '--raw' option to the list command, in addition to proper note expansion. Newline characters in notes are escaped to be friendly to scripting. This option may be shortened to '-r' at the user's convenience. In raw output mode, the information is formatted in plain pipe-delimited strings, one line per row: title|system|ownership|progress|notes ownership and progress are printed in their numeric form, consistent with the OWNERSHIP and PROGRESS dictionaries in the vgstash package. An empty notes field will result in a line ending with a pipe and no whitespace following it. 2018-09-08Add remaining filters to vgstash packagezlg1-2/+11 2018-09-04Update LICENSE to match setup.pyzlg1-80/+67 Whoops. 2018-09-03Branch off from master with pytest, tox, clickzlg16-778/+779 This commit is huge, but contains everything needed for a "proper" build system built on pytest + tox and a CLI built with click. For now, this branch will contain all new vgstash development activity until it reaches feature parity with master. The CLI is installed to pip's PATH. Only the 'init', 'add', and 'list' commands work, with only two filters. This is pre-alpha software, and is therefore not stable yet. 2018-03-18Flesh out filter types and ownership statuszlg3-82/+144 It's time for a refactor to a module; the functionality and interface are clashing. 2018-03-18README.mdown: break line correctlyzlg1-1/+1 2018-03-18add 'playlog' list filterzlg2-2/+9 This filter is used to get an idea of which games you're currently playing through, so you can prioritize games to play when you're bored and detect it when you've beaten a game but haven't marked it as such. 2018-03-13Update helpers a bitzlg1-2/+9 At present, user modification is needed to make these seamless. vgup() may need to be axed in favor of telling the user to make an alias. 2018-03-13Make VGSTASH_DB_LOCATION point to a filezlg2-21/+20 It used to point to a directory, which would then look for .vgstash.db. This behavior was kind of backwards and I don't remember why I did it that way. This change gives users more control over where they put their DB. Be sure to update your environment variable if you have it set! 2016-11-18Remove settings from helpers.shZe Libertine Gamer1-5/+0 Sourcing them in .bash_profile screws up login if they're set. 2016-11-15Correct phrasing in README.Ze Libertine Gamer1-4/+4 2016-11-13DerpZe Libertine Gamer1-0/+1 2016-11-03Improve error handling in shell scriptsZe Libertine Gamer4-3/+23 2016-10-24Correct run_again, add recursionZe Libertine Gamer1-0/+4 Loops and functions -- oh my, what a useful combination. :) 2016-10-21Add quotes to correct behavior for arglistZe Libertine Gamer1-1/+1 2016-10-14updater.sh: add recursion, error handlingZe Libertine Gamer1-43/+101 2016-10-14Correct pipe-handling behaviorZe Libertine Gamer1-1/+9 2016-10-12Clarify a method to move between platformsZe Libertine Gamer1-2/+5 Also correct a typo.