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authorzlg <zlg@zlg.space>2012-11-02 23:47:14 -0500
committerzlg <zlg@zlg.space>2012-11-02 23:47:14 -0500
commit906a987f3fdd440c6b0b745e806f0f36504a1d6f (patch)
tree5a1aeeb402c98477d46791b5da950aff59c66cf6 /toolrc
parentAdd Animal Crossing palettes (diff)
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Add brushes for 16x16 mapping
I recently began mapping Metroid Zero Mission. It has a tileset of 81 tiles for its mapping, which I think will make life easier for anyone else looking to make maps for other games that use grids in their map system.
Diffstat (limited to 'toolrc')
-rw-r--r--toolrc6
1 files changed, 3 insertions, 3 deletions
diff --git a/toolrc b/toolrc
index 724de10..2c2abf5 100644
--- a/toolrc
+++ b/toolrc
@@ -44,7 +44,7 @@
(visible yes))
(GimpToolInfo "gimp-color-picker-tool"
(stock-id "gimp-tool-color-picker")
- (visible no))
+ (visible yes))
(GimpToolInfo "gimp-iscissors-tool"
(stock-id "gimp-tool-iscissors")
(visible no))
@@ -56,13 +56,13 @@
(visible no))
(GimpToolInfo "gimp-zoom-tool"
(stock-id "gimp-tool-zoom")
- (visible no))
+ (visible yes))
(GimpToolInfo "gimp-measure-tool"
(stock-id "gimp-tool-measure")
(visible no))
(GimpToolInfo "gimp-move-tool"
(stock-id "gimp-tool-move")
- (visible no))
+ (visible yes))
(GimpToolInfo "gimp-shear-tool"
(stock-id "gimp-tool-shear")
(visible no))