From 906a987f3fdd440c6b0b745e806f0f36504a1d6f Mon Sep 17 00:00:00 2001 From: zlg Date: Fri, 2 Nov 2012 23:47:14 -0500 Subject: Add brushes for 16x16 mapping I recently began mapping Metroid Zero Mission. It has a tileset of 81 tiles for its mapping, which I think will make life easier for anyone else looking to make maps for other games that use grids in their map system. --- toolrc | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'toolrc') diff --git a/toolrc b/toolrc index 724de10..2c2abf5 100644 --- a/toolrc +++ b/toolrc @@ -44,7 +44,7 @@ (visible yes)) (GimpToolInfo "gimp-color-picker-tool" (stock-id "gimp-tool-color-picker") - (visible no)) + (visible yes)) (GimpToolInfo "gimp-iscissors-tool" (stock-id "gimp-tool-iscissors") (visible no)) @@ -56,13 +56,13 @@ (visible no)) (GimpToolInfo "gimp-zoom-tool" (stock-id "gimp-tool-zoom") - (visible no)) + (visible yes)) (GimpToolInfo "gimp-measure-tool" (stock-id "gimp-tool-measure") (visible no)) (GimpToolInfo "gimp-move-tool" (stock-id "gimp-tool-move") - (visible no)) + (visible yes)) (GimpToolInfo "gimp-shear-tool" (stock-id "gimp-tool-shear") (visible no)) -- cgit v1.2.3-54-g00ecf >treecommitdiff
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AgeCommit message (Expand)AuthorFilesLines
2018-11-15add SetKeyMap function, export funcs to own filezlg2-194/+278
2018-11-12Clean up function commentszlg1-7/+11
2018-11-12Add BufDiff()zlg1-0/+47