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-rw-r--r--timer.html40
1 files changed, 20 insertions, 20 deletions
diff --git a/timer.html b/timer.html
index 3c812ad..eb74a24 100644
--- a/timer.html
+++ b/timer.html
@@ -2,25 +2,25 @@
<html>
<head>
<title></title>
+ <link type="text/css" rel="stylesheet" href="./timer.css">
+ <style type="text/css">
+ /* just maximize the canvas area and set rem to 10px. */
+ html { margin: 0; padding: 0; font-size: 16px;}
+ body { margin: 0; padding: 0; font-size: 62.5%;}
+ </style>
</head>
- <link type="text/css" rel="stylesheet" href="./timer.css">
- <style type="text/css">
- /* just maximize the canvas area and set rem to 10px. */
- html { margin: 0; padding: 0; font-size: 16px;}
- body { margin: 0; padding: 0; font-size: 62.5%;}
- </style>
-</html>
-<!--
-This file is meant to have custom CSS applied to it, via adding it as a source
-in OBS and specifying custom CSS on the Source. This allows you full control
-over what your countdown will look like, with little upkeep cost or outside
-dependency.
+ <!--
+ This file is meant to have custom CSS applied to it, via adding it as a source
+ in OBS and specifying custom CSS on the Source. This allows you full control
+ over what your countdown will look like, with little upkeep cost or outside
+ dependency.
-You can count on a blank canvas for this, with sane defaults for the html and
-body elements.
--->
-<body onload="setupCountdown();">
- <div id="page">
- </div>
- <script src="./timer.js" type="text/javascript"></script>
-</body>
+ You can count on a blank canvas for this, with sane defaults for the html and
+ body elements.
+ -->
+ <body onload="setupCountdown();">
+ <div id="page">
+ </div>
+ <script src="./timer.js" type="text/javascript"></script>
+ </body>
+</html>