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path: root/ch1/1-14_character-freq-histogram.c
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#include <stdio.h>

/* The C Programming Language: 2nd Edition
 *
 * Exercise 1-14: Write a program to print a histogram of the frequencies of
 * different characters in its input.
 *
 * Answer: Using an array of characters (hint: that's what a string is) with
 * an array of ints is a good way to pair them up for counting. The 'i'
 * iterator variable ties to both so that lengths[i] represents the count for
 * chars[i].
 */

int main(void) {
	/* Rundown of variables:
	   c = current input char
	   ltrs = letter count
	   chars = string containing the characters the program will count
	   lengths = the counts for each character
	*/

	int c;
	int i = 0;
	char chars[] = "0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ";

	/* cnum is the number of characters found in the above string */
	int cnum = 0;
	while (chars[i] != '\0') {
		cnum += 1;
		++i;
	}

	/* This array need its members to be initialized to zero. */
	int lengths[cnum];
	for (i = 0; i <= cnum; ++i) {
		lengths[i] = 0;
	}

	// Capture input until it ends
	while ((c = getchar()) != EOF) {
		for (i = 0; i < cnum; ++i) {
			if (c == chars[i]) {
				lengths[i] += 1;
			}
		}
	}
	// This is ugly and I wish I knew a better way to do it.
	printf("\nCHARACTER FREQUENCY\n\n         5   10   15   20   25   30   35   40   45   50   55   60   65   70   75\n");
	int iter = 0;
	while (iter <= cnum) {
		i = lengths[iter];
		if (i > 0) {
			printf("%2c | ", chars[iter]);
			while (i > 0) {
				printf("#");
				i -= 1;
			}
			printf("\n");
		}
		++iter;
	}
	return 0;
}
etions'>-82/+144 It's time for a refactor to a module; the functionality and interface are clashing. 2018-03-18README.mdown: break line correctlyzlg1-1/+1 2018-03-18add 'playlog' list filterzlg2-2/+9 This filter is used to get an idea of which games you're currently playing through, so you can prioritize games to play when you're bored and detect it when you've beaten a game but haven't marked it as such. 2018-03-13Update helpers a bitzlg1-2/+9 At present, user modification is needed to make these seamless. vgup() may need to be axed in favor of telling the user to make an alias. 2018-03-13Make VGSTASH_DB_LOCATION point to a filezlg2-21/+20 It used to point to a directory, which would then look for .vgstash.db. This behavior was kind of backwards and I don't remember why I did it that way. This change gives users more control over where they put their DB. Be sure to update your environment variable if you have it set! 2016-11-18Remove settings from helpers.shZe Libertine Gamer1-5/+0 Sourcing them in .bash_profile screws up login if they're set. 2016-11-15Correct phrasing in README.Ze Libertine Gamer1-4/+4 2016-11-13DerpZe Libertine Gamer1-0/+1 2016-11-03Improve error handling in shell scriptsZe Libertine Gamer4-3/+23 2016-10-24Correct run_again, add recursionZe Libertine Gamer1-0/+4 Loops and functions -- oh my, what a useful combination. :) 2016-10-21Add quotes to correct behavior for arglistZe Libertine Gamer1-1/+1 2016-10-14updater.sh: add recursion, error handlingZe Libertine Gamer1-43/+101 2016-10-14Correct pipe-handling behaviorZe Libertine Gamer1-1/+9 2016-10-12Clarify a method to move between platformsZe Libertine Gamer1-2/+5 Also correct a typo.