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path: root/ch3/3-06_itoa3.c (follow)
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2016-06-16The massive astyle sweep!zlg1-4/+2
2013-04-23Solve Exercise 3-6: itoa (3 arg version)zlg1-0/+67
/commit/ch1/1-24_syntax-checker.c?id=5018e06c580dd21c958ec1672c26a3448faf0c55&follow=1'>Add license file, reorganize projectzlg26-0/+15 2013-02-13Fix 1-09's solutionzlg1-2/+4 My initial solution tried to simplify the conditions for outputting a space. You really do need two 'if's in there. 2013-02-08Fix Exercise 1-12's solutionzlg1-2/+4 Printing a newline for each whitespace character was the wrong behavior. 2013-02-07Solve Exercises 1-1 to 1-12zlg12-0/+307 It was bugging me and the exercises are simple, so I pumped'em out. 2013-02-06Fix style issue and correct 1-24zlg1-4/+4 Escape sequences were being compared with the 'or' operator instead of the 'and' operator. If I had left it alone, every escape sequence would've borked it. 2013-02-06Solve Exercise 1-24: C syntax checkerzlg1-110/+122 I'm glad to be done with chapter 1. It feels like I'm starting to gain momentum. I'm certainly looking forward to using higher level constructs like switch(), which I think is available in Chapter 2. So far so good! er types and ownership statuszlg3-82/+144 2018-03-18README.mdown: break line correctlyzlg1-1/+1 2018-03-18add 'playlog' list filterzlg2-2/+9 2018-03-13Update helpers a bitzlg1-2/+9 2018-03-13Make VGSTASH_DB_LOCATION point to a filezlg2-21/+20 2016-11-18Remove settings from helpers.shZe Libertine Gamer1-5/+0 2016-11-15Correct phrasing in README.Ze Libertine Gamer1-4/+4 2016-11-13DerpZe Libertine Gamer1-0/+1 2016-11-03Improve error handling in shell scriptsZe Libertine Gamer4-3/+23 2016-10-24Correct run_again, add recursionZe Libertine Gamer1-0/+4 2016-10-21Add quotes to correct behavior for arglistZe Libertine Gamer1-1/+1 2016-10-14updater.sh: add recursion, error handlingZe Libertine Gamer1-43/+101 2016-10-14Correct pipe-handling behaviorZe Libertine Gamer1-1/+9 2016-10-12Clarify a method to move between platformsZe Libertine Gamer1-2/+5