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author | zlg <zlg@zlg.space> | 2013-02-21 03:04:40 -0600 |
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committer | zlg <zlg@zlg.space> | 2013-02-21 03:04:40 -0600 |
commit | 831e4405d64b571f885e92b62b976ad2ced16b2e (patch) | |
tree | 6599d099c02ea4f9856ca320e5463eadd34bd9d2 /ch2 | |
parent | Add license file, reorganize project (diff) | |
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Solve Exercise 2-01: Variable limits
Fixed gitignore list, too
Diffstat (limited to 'ch2')
-rw-r--r-- | ch2/2-01_limits.c | 142 |
1 files changed, 142 insertions, 0 deletions
diff --git a/ch2/2-01_limits.c b/ch2/2-01_limits.c new file mode 100644 index 0000000..666685b --- /dev/null +++ b/ch2/2-01_limits.c @@ -0,0 +1,142 @@ +#include <stdio.h> +#include <limits.h> +#include <float.h> + +/* The C Programming Language, 2nd Edition + * + * Exercise 2-1: Write a program to determine the ranges of char, short, + * int, and long variables, both signed and unsigned, by printing + * appropriate values from standard headers and by direct computation. + * Harder if you compute them: determine the ranges of the various + * floating-point types. + * + * Answer: The trick to computing these numbers is to understand computer math, + * which is done in binary, thus with 2. Keep squaring from 1 and you'll + * eventually find the limit of the variable. Add or subtract from one of the + * extremes and you'll find the other extreme. + * + */ + +int main() { + unsigned char uc; + signed char sc; + unsigned short us; + signed short ss; + unsigned int ui; + signed int si; + unsigned long ul; + signed long sl; + unsigned long long ull; + signed long long sll; + float fl, fla, fll; + double db, dba, dbl; + long double ldb, ldba, ldbl; + + printf("Let's compute the minimums and maximums of each type!\n"); + uc = sc = us = ss = ui = si = ul = sl = sll = ull = 0; + fl = fla = fll = db = dba = dbl = ldb = ldba = ldbl = 0.0; + + /* Characters */ + + sc++; + while (sc * 2 > sc) { + sc = sc * 2 + 1; + } + + printf("`signed char` maximum: %d\n", sc); + sc++; + printf("`signed char` minimum: %d\n", sc); + uc--; + printf("`unsigned char` maximum: %u\n", uc); + + /* Short ints */ + + ss++; + while (ss * 2 > ss) { + ss = ss * 2 + 1; + } + + printf("`signed short` maximum: %d\n", ss); + ss++; + printf("`signed short` minimum: %d\n", ss); + us--; + printf("`unsigned short` maximum: %u\n", us); + + /* Integers */ + + si++; + while (si * 2 > si) { + si = si * 2 + 1; + } + + printf("`signed int` maximum: %d\n", si); + si++; + printf("`signed int` minimum: %d\n", si); + ui--; + printf("`unsigned int` maximum: %u\n", ui); + + /* Long ints */ + + sl++; + while (sl * 2 > sl) { + sl = sl * 2 + 1; + } + + printf("`signed long` maximum: %li\n", sl); + sl++; + printf("`signed long` minimum: %li\n", sl); + ul--; + printf("`unsigned long` maximum: %lu\n", ul); + + /* Long long ints */ + + sll++; + while (sll * 2 > sll) { + sll = sll * 2 + 1; + } + + printf("`signed long long` maximum: %lli\n", sll); + sll++; + printf("`signed long long` minimum: %lli\n", sll); + ull--; + printf("`unsigned long long` maximum: %llu\n", ull); + + /* Floats */ + while (fl == 0.0) { + fll = fla; + fla = fla + 1111e28; + fl = (fl + fla) - fla; + } + + printf("`float` maximum: %e\n", fll); + + fl = 0.0; + fll = 0.0; + fla = 0.0; + while (fl == 0.0) { + fll = fla; + fla = fla - 1111e28; + fl = (fl - fla) + fla; + } + + printf("`float` minimum: %e\n", fll); + + /* Doubles */ + while (db == 0.0) { + dbl = dba; + dba = dba + 1111e297; + db = (db + dba) - dba; + } + + printf("`float` maximum: %e\n", dbl); + printf("`float` minimum: -%e\n", dbl); + + printf("\nNow, let's cheat and use the helpful headers!\n"); + printf("`char`s go from %d to %d (unsigned, up to %u)\n", SCHAR_MIN, SCHAR_MAX, UCHAR_MAX); + printf("`short`s go from %d to %d (unsigned, up to %u)\n", SHRT_MIN, SHRT_MAX, USHRT_MAX); + printf("`int`s go from %d to %d (unsigned, up to %u)\n", INT_MIN, INT_MAX, UINT_MAX); + printf("`long`s go from %ld to %ld (unsigned, up to %lu)\n", LONG_MIN, LONG_MAX, ULONG_MAX); + printf("`float`s range from %e to %e\n", FLT_MIN, FLT_MAX); + printf("`double`s range from %e to %e\n", DBL_MIN, DBL_MAX); + return 0; +} |