From f6c1a78f35eedc6333195f57f5a0a983cf370164 Mon Sep 17 00:00:00 2001 From: ZeLibertineGamer Date: Fri, 10 Jun 2016 15:52:29 -0700 Subject: Initial commit --- colors/zlg.vim | 79 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 79 insertions(+) create mode 100644 colors/zlg.vim (limited to 'colors') diff --git a/colors/zlg.vim b/colors/zlg.vim new file mode 100644 index 0000000..49fc086 --- /dev/null +++ b/colors/zlg.vim @@ -0,0 +1,79 @@ +" Color scheme "zlg" +" by zlg + +set background=dark +hi clear +if exists("syntax on") + syntax reset +endif +let g:colors_name = "zlg" + +hi ModeMsg ctermfg=green ctermbg=NONE gui=bold guifg=#00cc00 guibg=NONE + +" I can't stand it when the cursor is lost on matching braces. +hi MatchParen cterm=NONE ctermfg=yellow ctermbg=magenta gui=NONE guifg=#ffffff guibg=#0044aa + +" The current file should be obvious; the others can be faded. +hi StatusLineNC cterm=inverse ctermbg=NONE ctermfg=darkblue gui=NONE guifg=#000000 guibg=#1f4e6e +hi StatusLine cterm=inverse ctermbg=NONE ctermfg=white gui=bold guifg=#000000 guibg=#ffffff + +" Tabs should be styled, too! +hi TabLine cterm=NONE ctermbg=blue ctermfg=cyan +hi TabLineSel cterm=bold,inverse ctermbg=blue ctermfg=white +hi TabLineFill cterm=NONE ctermbg=darkblue ctermfg=NONE + +" Line numbers should be just-visible, not bright. +hi LineNr ctermfg=magenta cterm=NONE ctermbg=darkgray gui=NONE guifg=#a99c7f guibg=#292012 +hi Visual ctermfg=NONE cterm=inverse ctermbg=black gui=inverse guifg=NONE guibg=#000000 +hi VisualNOS ctermfg=NONE cterm=inverse ctermbg=black gui=inverse guifg=NONE guibg=#000000 + +" My splits should not be bright +hi VertSplit cterm=NONE ctermfg=blue ctermbg=NONE gui=bold guifg=#000000 guibg=#1f4e6e + +" Folds are kind of a big deal +hi Folded cterm=NONE ctermfg=blue ctermbg=black gui=NONE guifg=NONE guibg=NONE + +" Proceed with the generic highlight types +hi Constant cterm=NONE ctermfg=magenta ctermbg=NONE gui=NONE guifg=#d667c7 guibg=NONE +hi Comment cterm=NONE ctermfg=darkgreen ctermbg=NONE gui=NONE guifg=#009922 guibg=NONE +hi Delimiter cterm=NONE ctermfg=red ctermbg=NONE gui=NONE guifg=#bb0000 guibg=NONE +hi DiffDelete cterm=NONE ctermfg=gray ctermbg=red gui=bold guifg=#000000 guibg=#880000 +hi Define cterm=NONE ctermfg=darkmagenta ctermbg=NONE gui=NONE guifg=#9d5db0 guibg=NONE +hi Error cterm=NONE ctermfg=white ctermbg=red gui=bold guifg=#ffffff guibg=#ff0000 +hi Function cterm=NONE ctermfg=yellow ctermbg=NONE gui=bold guifg=#ffff00 guibg=NONE +hi Include cterm=NONE ctermfg=darkyellow ctermbg=NONE gui=NONE guifg=#d7c667 guibg=NONE +hi Macro cterm=NONE ctermfg=darkmagenta ctermbg=NONE gui=NONE guifg=#8a67ac guibg=NONE +hi NonText cterm=NONE ctermfg=darkgray ctermbg=NONE gui=NONE guifg=#333333 guibg=NONE +hi Normal cterm=NONE ctermfg=NONE ctermbg=NONE gui=NONE guifg=#ffffff guibg=#071013 +hi PreProc cterm=NONE ctermfg=magenta ctermbg=NONE gui=bold guifg=#a249a2 guibg=NONE +hi Search cterm=inverse ctermfg=yellow ctermbg=NONE gui=NONE guifg=#000000 guibg=#ffff00 +hi SpecialKey cterm=NONE ctermfg=darkgray ctermbg=NONE gui=NONE guifg=#333333 guibg=NONE +hi SpecialChar cterm=NONE ctermfg=red ctermbg=NONE gui=bold guifg=#dd5500 guibg=NONE +hi Statement cterm=NONE ctermfg=white ctermbg=NONE gui=NONE guifg=#999999 guibg=NONE +hi String cterm=NONE ctermfg=darkcyan ctermbg=NONE gui=NONE guifg=#568cd1 guibg=NONE +hi Todo cterm=NONE ctermfg=yellow ctermbg=darkgreen gui=NONE guifg=#ffff00 guibg=#008800 +hi Type cterm=NONE ctermfg=green ctermbg=NONE gui=bold guifg=#5f7dc3 guibg=NONE +hi Number cterm=NONE ctermfg=white ctermbg=NONE gui=bold guifg=#ffffff guibg=NONE +hi Operator cterm=NONE ctermfg=darkyellow ctermbg=NONE gui=NONE guifg=#a99c7f guibg=NONE +hi Identifier cterm=NONE ctermfg=cyan ctermbg=NONE gui=NONE guifg=#00ccff guibg=NONE + +" Linked highlights +hi link Structure Define +hi link Conditional Function +hi link Repeat Function +hi link Float Number + +" PHP Styles {{{ +hi link phpIdentifier Identifier +hi link phpVarSelector Identifier +hi link phpStringDouble String +hi link phpStringSingle String +hi link phpComparison Operator +hi link phpParent Normal +" }}} + +" Markdown Styles {{{ +hi Title cterm=bold ctermfg=white ctermbg=NONE gui=bold guifg=#ffffff guibg=NONE +" }}} + +" vim: fdm=marker -- cgit v1.2.3-54-g00ecf expanded as needed. 2018-10-10cli: Add "import" commandzlg5-1/+76 Currently the import command will only accept YAML files, but is ready for expansion to other formats as needed. 2018-10-09Bump to 0.3alpha6 for PyPIzlg1-1/+1 2018-10-09cli: Add "notes" commandzlg2-4/+74 The "notes" command will show the user what their notes for a particular game are. The output can be piped anywhere the user wants, such as a pager or a file. If "notes" is passed with the "--edit" or "-e" flag, vgstash will open a temporary file with the game's notes already inside and edit it using the program pointed to by the EDITOR environment variable. When the editor is closed (with a successful exit status), vgstash updates the game's notes and exits. The defaults for the testing environment ("cat" for non-interactive, "vim" for interactive) may need tweaking on other operating systems. Patches for these platforms are very welcome. 2018-10-09update_game: ensure notes are also savedzlg1-2/+2 2018-10-09cli: add 'update' commandzlg3-20/+92 Two helper functions were also added to the vgstash package to ease client workflows. This commit marks the final core function necessary to manipulate a vgstash DB on the command line. 2018-10-06cli: Add "delete" commandzlg2-0/+19 Unlike the old version of vgstash, the new one does not accept row IDs as arguments for removal. Instead, it accepts two mandatory arguments: the title of the game, and the system it's on. This is in line with the database itself, using the title and system as primary keys. 2018-10-06Remove ID field from DBzlg3-38/+46 The sqlite database already uses a game's title and system as the primary keys. Row IDs are redundant. 2018-10-06cli: change "Status" heading to "Progress"zlg2-36/+40 2018-09-29Bump to 0.3alpha5 for PyPIzlg1-1/+1 2018-09-29cli: Add pretty printing to 'list' commandzlg3-17/+107 Also add the "--width" option to specify the maximum width of the table. 2018-09-08setup.py: Bump to alpha4 for PyPIzlg1-1/+1 2018-09-08cli: add '--raw' option to list commandzlg2-9/+45 Add '--raw' option to the list command, in addition to proper note expansion. Newline characters in notes are escaped to be friendly to scripting. This option may be shortened to '-r' at the user's convenience. In raw output mode, the information is formatted in plain pipe-delimited strings, one line per row: title|system|ownership|progress|notes ownership and progress are printed in their numeric form, consistent with the OWNERSHIP and PROGRESS dictionaries in the vgstash package. An empty notes field will result in a line ending with a pipe and no whitespace following it. 2018-09-08Add remaining filters to vgstash packagezlg1-2/+11 2018-09-04Update LICENSE to match setup.pyzlg1-80/+67 Whoops. 2018-09-03Branch off from master with pytest, tox, clickzlg16-778/+779 This commit is huge, but contains everything needed for a "proper" build system built on pytest + tox and a CLI built with click. For now, this branch will contain all new vgstash development activity until it reaches feature parity with master. The CLI is installed to pip's PATH. Only the 'init', 'add', and 'list' commands work, with only two filters. This is pre-alpha software, and is therefore not stable yet. 2018-03-18Flesh out filter types and ownership statuszlg3-82/+144 It's time for a refactor to a module; the functionality and interface are clashing. 2018-03-18README.mdown: break line correctlyzlg1-1/+1 2018-03-18add 'playlog' list filterzlg2-2/+9 This filter is used to get an idea of which games you're currently playing through, so you can prioritize games to play when you're bored and detect it when you've beaten a game but haven't marked it as such. 2018-03-13Update helpers a bitzlg1-2/+9 At present, user modification is needed to make these seamless. vgup() may need to be axed in favor of telling the user to make an alias. 2018-03-13Make VGSTASH_DB_LOCATION point to a filezlg2-21/+20 It used to point to a directory, which would then look for .vgstash.db. This behavior was kind of backwards and I don't remember why I did it that way. This change gives users more control over where they put their DB. Be sure to update your environment variable if you have it set! 2016-11-18Remove settings from helpers.shZe Libertine Gamer1-5/+0 Sourcing them in .bash_profile screws up login if they're set. 2016-11-15Correct phrasing in README.Ze Libertine Gamer1-4/+4 2016-11-13DerpZe Libertine Gamer1-0/+1 2016-11-03Improve error handling in shell scriptsZe Libertine Gamer4-3/+23 2016-10-24Correct run_again, add recursionZe Libertine Gamer1-0/+4 Loops and functions -- oh my, what a useful combination. :) 2016-10-21Add quotes to correct behavior for arglistZe Libertine Gamer1-1/+1 2016-10-14updater.sh: add recursion, error handlingZe Libertine Gamer1-43/+101 2016-10-14Correct pipe-handling behaviorZe Libertine Gamer1-1/+9 2016-10-12Clarify a method to move between platformsZe Libertine Gamer1-2/+5 Also correct a typo.