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Two helper functions were also added to the vgstash package to ease
client workflows.
This commit marks the final core function necessary to manipulate a
vgstash DB on the command line.
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Unlike the old version of vgstash, the new one does not accept row IDs
as arguments for removal. Instead, it accepts two mandatory arguments:
the title of the game, and the system it's on. This is in line with the
database itself, using the title and system as primary keys.
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The sqlite database already uses a game's title and system as the
primary keys. Row IDs are redundant.
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Also add the "--width" option to specify the maximum width of the table.
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Add '--raw' option to the list command, in addition to proper note
expansion. Newline characters in notes are escaped to be friendly to
scripting. This option may be shortened to '-r' at the user's
convenience.
In raw output mode, the information is formatted in plain pipe-delimited
strings, one line per row:
title|system|ownership|progress|notes
ownership and progress are printed in their numeric form, consistent
with the OWNERSHIP and PROGRESS dictionaries in the vgstash package.
An empty notes field will result in a line ending with a pipe and no
whitespace following it.
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This commit is huge, but contains everything needed for a "proper" build
system built on pytest + tox and a CLI built with click.
For now, this branch will contain all new vgstash development activity
until it reaches feature parity with master.
The CLI is installed to pip's PATH. Only the 'init', 'add', and 'list'
commands work, with only two filters. This is pre-alpha software, and is
therefore not stable yet.
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