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2018-10-18cli: show msg if game to be deleted is not in DBzlg1-0/+2
2018-10-18cli: Tell the user when a game lacks noteszlg1-3/+6
2018-10-18Catch when an invalid list filter is passedzlg2-3/+13
Before, vgstash.DB.list_games() would default to 'allgames' and silently hide it when a filter wasn't found. This commit ensures that the vgstash package and CLI both indicate when an invalid filter is passed to them: * vgstash.DB.list_games() will return False on a failure to match; * vgstash_cli uses Click's Choice object to enforce the constraint
2018-10-12cli: Add zero-game import/export messageszlg1-7/+14
2018-10-10Move tests and data to dedicated directoryzlg3-404/+1
Also tweaked the export command to report correctly.
2018-10-10cli: Add "export" commandzlg2-5/+54
The export command is like the import command; currently supporting YAML output, but ready to be expanded as needed.
2018-10-10cli: Add "import" commandzlg2-1/+73
Currently the import command will only accept YAML files, but is ready for expansion to other formats as needed.
2018-10-09cli: Add "notes" commandzlg2-4/+74
The "notes" command will show the user what their notes for a particular game are. The output can be piped anywhere the user wants, such as a pager or a file. If "notes" is passed with the "--edit" or "-e" flag, vgstash will open a temporary file with the game's notes already inside and edit it using the program pointed to by the EDITOR environment variable. When the editor is closed (with a successful exit status), vgstash updates the game's notes and exits. The defaults for the testing environment ("cat" for non-interactive, "vim" for interactive) may need tweaking on other operating systems. Patches for these platforms are very welcome.
2018-10-09update_game: ensure notes are also savedzlg1-2/+2
2018-10-09cli: add 'update' commandzlg3-20/+92
Two helper functions were also added to the vgstash package to ease client workflows. This commit marks the final core function necessary to manipulate a vgstash DB on the command line.
2018-10-06cli: Add "delete" commandzlg2-0/+19
Unlike the old version of vgstash, the new one does not accept row IDs as arguments for removal. Instead, it accepts two mandatory arguments: the title of the game, and the system it's on. This is in line with the database itself, using the title and system as primary keys.
2018-10-06Remove ID field from DBzlg3-38/+46
The sqlite database already uses a game's title and system as the primary keys. Row IDs are redundant.
2018-10-06cli: change "Status" heading to "Progress"zlg2-36/+40
2018-09-29cli: Add pretty printing to 'list' commandzlg3-17/+107
Also add the "--width" option to specify the maximum width of the table.
2018-09-08cli: add '--raw' option to list commandzlg2-9/+45
Add '--raw' option to the list command, in addition to proper note expansion. Newline characters in notes are escaped to be friendly to scripting. This option may be shortened to '-r' at the user's convenience. In raw output mode, the information is formatted in plain pipe-delimited strings, one line per row: title|system|ownership|progress|notes ownership and progress are printed in their numeric form, consistent with the OWNERSHIP and PROGRESS dictionaries in the vgstash package. An empty notes field will result in a line ending with a pipe and no whitespace following it.
2018-09-08Add remaining filters to vgstash packagezlg1-2/+11
2018-09-03Branch off from master with pytest, tox, clickzlg4-0/+579
This commit is huge, but contains everything needed for a "proper" build system built on pytest + tox and a CLI built with click. For now, this branch will contain all new vgstash development activity until it reaches feature parity with master. The CLI is installed to pip's PATH. Only the 'init', 'add', and 'list' commands work, with only two filters. This is pre-alpha software, and is therefore not stable yet.