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2018-03-18Flesh out filter types and ownership statuszlg1-15/+4
It's time for a refactor to a module; the functionality and interface are clashing.
2018-03-13Update helpers a bitzlg1-2/+9
At present, user modification is needed to make these seamless. vgup() may need to be axed in favor of telling the user to make an alias.
2016-11-18Remove settings from helpers.shZe Libertine Gamer1-5/+0
Sourcing them in .bash_profile screws up login if they're set.
2016-11-13DerpZe Libertine Gamer1-0/+1
2016-11-03Improve error handling in shell scriptsZe Libertine Gamer4-3/+23
2016-10-24Correct run_again, add recursionZe Libertine Gamer1-0/+4
Loops and functions -- oh my, what a useful combination. :)
2016-10-21Add quotes to correct behavior for arglistZe Libertine Gamer1-1/+1
2016-10-14updater.sh: add recursion, error handlingZe Libertine Gamer1-43/+101
2016-06-16Add bash helper functionsZe Libertine Gamer1-0/+31
The more I use vgstash, the more script ideas I come up with.
2016-05-23dupe-finder.sh: Invert if statementZeLibertineGamer1-3/+1
...Really?
2016-05-23Add interactive game updater scriptZeLibertineGamer1-0/+54
This is an interactive, but extremely dumb script that is not robust with error handling at all. However, it's a good start and a proof of concept. When/if this gets refactored, it'll be rather nice.
2016-05-23Add duplicate game reporting scriptZeLibertineGamer1-0/+12
It'll serve as an example of how vgstash can be extended with minimal effort.
2016-05-20Initial commitZeLibertineGamer1-0/+37
I was dumb and didn't start committing as soon as I started. vgstash is considered ready for 0.1 and beta usage. There's a somewhat long road ahead, but I look forward to making this tool finally come to fruition.