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2018-09-04Update LICENSE to match setup.pyzlg1-80/+67
Whoops.
2018-09-03Branch off from master with pytest, tox, clickzlg16-778/+779
This commit is huge, but contains everything needed for a "proper" build system built on pytest + tox and a CLI built with click. For now, this branch will contain all new vgstash development activity until it reaches feature parity with master. The CLI is installed to pip's PATH. Only the 'init', 'add', and 'list' commands work, with only two filters. This is pre-alpha software, and is therefore not stable yet.
2018-03-18Flesh out filter types and ownership statuszlg3-82/+144
It's time for a refactor to a module; the functionality and interface are clashing.
2018-03-18README.mdown: break line correctlyzlg1-1/+1
2018-03-18add 'playlog' list filterzlg2-2/+9
This filter is used to get an idea of which games you're currently playing through, so you can prioritize games to play when you're bored and detect it when you've beaten a game but haven't marked it as such.
2018-03-13Update helpers a bitzlg1-2/+9
At present, user modification is needed to make these seamless. vgup() may need to be axed in favor of telling the user to make an alias.
2018-03-13Make VGSTASH_DB_LOCATION point to a filezlg2-21/+20
It used to point to a directory, which would then look for .vgstash.db. This behavior was kind of backwards and I don't remember why I did it that way. This change gives users more control over where they put their DB. Be sure to update your environment variable if you have it set!
2016-11-18Remove settings from helpers.shZe Libertine Gamer1-5/+0
Sourcing them in .bash_profile screws up login if they're set.
2016-11-15Correct phrasing in README.Ze Libertine Gamer1-4/+4
2016-11-13DerpZe Libertine Gamer1-0/+1
2016-11-03Improve error handling in shell scriptsZe Libertine Gamer4-3/+23
2016-10-24Correct run_again, add recursionZe Libertine Gamer1-0/+4
Loops and functions -- oh my, what a useful combination. :)
2016-10-21Add quotes to correct behavior for arglistZe Libertine Gamer1-1/+1
2016-10-14updater.sh: add recursion, error handlingZe Libertine Gamer1-43/+101
2016-10-14Correct pipe-handling behaviorZe Libertine Gamer1-1/+9
2016-10-12Clarify a method to move between platformsZe Libertine Gamer1-2/+5
Also correct a typo.
2016-06-16Add bash helper functionsZe Libertine Gamer1-0/+31
The more I use vgstash, the more script ideas I come up with.
2016-05-23dupe-finder.sh: Invert if statementZeLibertineGamer1-3/+1
...Really?
2016-05-23Show help when invoked without argumentsZeLibertineGamer1-1/+7
2016-05-23Add interactive game updater scriptZeLibertineGamer1-0/+54
This is an interactive, but extremely dumb script that is not robust with error handling at all. However, it's a good start and a proof of concept. When/if this gets refactored, it'll be rather nice.
2016-05-23Add duplicate game reporting scriptZeLibertineGamer1-0/+12
It'll serve as an example of how vgstash can be extended with minimal effort.
2016-05-23Fix example commandZeLibertineGamer1-6/+7
Odd wordwrap diff too, but whatever
2016-05-23Correct uncaught BrokenPipeErrorZeLibertineGamer1-0/+2
Even if you catch that exception, Python complains. This happens when piping to head or any other program that may exit before vgstash is done. The solution is to simply close stderr when you're done.
2016-05-20Initial commitZeLibertineGamer6-0/+1376
I was dumb and didn't start committing as soon as I started. vgstash is considered ready for 0.1 and beta usage. There's a somewhat long road ahead, but I look forward to making this tool finally come to fruition.