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-rwxr-xr-xsrc/vgstash/__init__.py24
-rw-r--r--src/vgstash/test_vgstash_cli.py50
-rw-r--r--src/vgstash_cli.py50
3 files changed, 107 insertions, 17 deletions
diff --git a/src/vgstash/__init__.py b/src/vgstash/__init__.py
index 71b5981..798a062 100755
--- a/src/vgstash/__init__.py
+++ b/src/vgstash/__init__.py
@@ -33,18 +33,18 @@ DEFAULT_CONFIG = {
}
FILTERS = {
- 'allgames': "SELECT * FROM games ORDER BY system, title",
- 'backlog': "SELECT * FROM games WHERE ownership > 0 AND progress < 3 ORDER BY system, title ASC",
- 'borrowing': "SELECT * FROM games WHERE ownership = 0 AND progress = 2 ORDER BY system, title ASC",
- 'complete': "SELECT * FROM games WHERE progress = 4 ORDER BY system, title ASC",
- 'digital': "SELECT * FROM games WHERE ownership = 2 ORDER BY system, title ASC",
- 'done': "SELECT * FROM games WHERE progress > 2 ORDER BY system, title ASC",
- 'incomplete': "SELECT * FROM games WHERE progress = 3 AND ownership > 0 ORDER BY system, title ASC",
- 'new': "SELECT * FROM games WHERE progress = 1 ORDER BY system, title ASC",
- 'owned': "SELECT * FROM games WHERE ownership > 0 ORDER BY system, title ASC",
- 'physical': "SELECT * FROM games WHERE ownership = 1 ORDER BY system, title ASC",
- 'playlog': "SELECT * FROM games WHERE ownership > 0 AND progress = 2 ORDER BY system, title ASC",
- 'unowned': "SELECT * FROM games WHERE ownership = 0 ORDER BY system, title ASC",
+ 'allgames': "SELECT rowid,* FROM games ORDER BY system, title",
+ 'backlog': "SELECT rowid,* FROM games WHERE ownership > 0 AND progress < 3 ORDER BY system, title ASC",
+ 'borrowing': "SELECT rowid,* FROM games WHERE ownership = 0 AND progress = 2 ORDER BY system, title ASC",
+ 'complete': "SELECT rowid,* FROM games WHERE progress = 4 ORDER BY system, title ASC",
+ 'digital': "SELECT rowid,* FROM games WHERE ownership = 2 ORDER BY system, title ASC",
+ 'done': "SELECT rowid,* FROM games WHERE progress > 2 ORDER BY system, title ASC",
+ 'incomplete': "SELECT rowid,* FROM games WHERE progress = 3 AND ownership > 0 ORDER BY system, title ASC",
+ 'new': "SELECT rowid,* FROM games WHERE progress = 1 ORDER BY system, title ASC",
+ 'owned': "SELECT rowid,* FROM games WHERE ownership > 0 ORDER BY system, title ASC",
+ 'physical': "SELECT rowid,* FROM games WHERE ownership = 1 ORDER BY system, title ASC",
+ 'playlog': "SELECT rowid,* FROM games WHERE ownership > 0 AND progress = 2 ORDER BY system, title ASC",
+ 'unowned': "SELECT rowid,* FROM games WHERE ownership = 0 ORDER BY system, title ASC",
}
def kvmatch(arg, dict_map, fallback):
diff --git a/src/vgstash/test_vgstash_cli.py b/src/vgstash/test_vgstash_cli.py
index 3ad661d..d0def8b 100644
--- a/src/vgstash/test_vgstash_cli.py
+++ b/src/vgstash/test_vgstash_cli.py
@@ -6,7 +6,7 @@ import vgstash_cli
from click.testing import CliRunner
-verbose = False
+verbose = True
def test_init():
runner = CliRunner()
@@ -81,3 +81,51 @@ def test_list_filter():
'Super Mario Bros.|NES|1|2|',
'The Legend of Zelda|NES|2|2|\n',
))
+
+def test_list_pretty():
+ runner = CliRunner()
+ result = runner.invoke(vgstash_cli.cli, ['list', '-w', '80'])
+ if verbose:
+ print(result.output)
+ assert result.exit_code == 0
+ assert result.output == '\n'.join((
+ ' ID | Title | System | Own | Status ',
+ '--------------------------------------------------------------------------------',
+ ' 3 | Sonic the Hedgehog 2 | Genesis | | C',
+ ' 4 | Vectorman | Genesis | | C',
+ ' 5 | Vectorman 2 | Genesis | P | B ',
+ ' 1 | Super Mario Bros. | NES | P | B ',
+ ' 2 | The Legend of Zelda | NES | D | B \n'
+ ))
+
+def test_list_pretty_smaller():
+ runner = CliRunner()
+ result = runner.invoke(vgstash_cli.cli, ['list', '-w', '60'])
+ if verbose:
+ print(result.output)
+ assert result.exit_code == 0
+ assert result.output == '\n'.join((
+ ' ID | Title | System | Own | Status ',
+ '------------------------------------------------------------',
+ ' 3 | Sonic the Hedgehog 2 | Genesis | | C',
+ ' 4 | Vectorman | Genesis | | C',
+ ' 5 | Vectorman 2 | Genesis | P | B ',
+ ' 1 | Super Mario Bros. | NES | P | B ',
+ ' 2 | The Legend of Zelda | NES | D | B \n'
+ ))
+
+def test_list_pretty_tiny():
+ runner = CliRunner()
+ result = runner.invoke(vgstash_cli.cli, ['list', '-w', '50'])
+ if verbose:
+ print(result.output)
+ assert result.exit_code == 0
+ assert result.output == '\n'.join((
+ ' ID | Title | System | Own | Status ',
+ '--------------------------------------------------',
+ ' 3 | Sonic the Hedge | Genesis | | C',
+ ' 4 | Vectorman | Genesis | | C',
+ ' 5 | Vectorman 2 | Genesis | P | B ',
+ ' 1 | Super Mario Bro | NES | P | B ',
+ ' 2 | The Legend of Z | NES | D | B \n'
+ ))
diff --git a/src/vgstash_cli.py b/src/vgstash_cli.py
index 3d1d1db..e4d1a32 100644
--- a/src/vgstash_cli.py
+++ b/src/vgstash_cli.py
@@ -1,8 +1,11 @@
import vgstash
import sqlite3
import click
+import os
import sys
+from shutil import get_terminal_size
+
def get_db():
"""Fetch a vgstash DB object from the default location.
@@ -25,6 +28,43 @@ def init():
else:
raise sqlite3.OperationalError("Cannot create schema.")
+def row_format(row, width, header):
+ """
+ TODO
+ """
+ # There's another way to do this, involving gathering the entire results and
+ # *then* formatting them. That is incredibly wasteful of resources imo, so
+ # it may need some testing to see if it's better. Ideally, we'd only make
+ # the table as wide as needed; that can't happen unless we know the longest
+ # title's length...
+
+ twidth = int(width) - 35
+ if header == True:
+ click.echo("{:^4s} | {:<{w}s} | {:<8s} | {:^3s} | {:<7s}".format(
+ "ID",
+ "Title",
+ "System",
+ "Own",
+ "Status",
+ w=twidth)
+ )
+ click.echo("-" * int(width))
+
+ gidstr = "{: >4d}".format(row['rowid'])
+ titlestr = "{: <{w}s}".format(row['title'][:twidth], w=twidth)
+ systemstr = "{: ^8s}".format(row['system'][:8])
+ # unowned, physical, digital, both
+ ownltr = [' ', 'P', ' D', 'P D']
+ ownstr = "{: <3s}".format(ownltr[row['ownership']])
+ statltr = {
+ -1: 'U',
+ 0: 'N',
+ 1: 'P',
+ 2: 'B',
+ 3: 'C'
+ }
+ statstr = "{: <7s}".format((" " * row['progress'] * 2) + statltr[row['progress']])
+ print(" | ".join((gidstr, titlestr, systemstr, ownstr, statstr)))
@cli.command('add')
@click.argument('title', type=str)
@@ -66,9 +106,11 @@ def add(title, system, ownership, progress, notes):
@cli.command('list')
@click.argument('filter', required=False, default="allgames")
@click.option('--raw', '-r', is_flag=True, show_default=True, default=False, help="Output raw, pipe-delimited lines")
-def list_games(filter, raw):
+@click.option('--width', '-w', type=str, required=False, default=get_terminal_size(fallback=(80,24)).columns, help="The width of the table to output, in characters.")
+def list_games(filter, raw, width):
db = get_db()
res = db.list_games(filter)
+ first_pass = True
for r in res:
if 'notes' in r.keys() and len(r['notes']) > 0:
notes = r['notes'].replace('\n', '\\n')
@@ -83,8 +125,8 @@ def list_games(filter, raw):
str(r['ownership']),
str(r['progress']),
notes
- )
))
+ )
else:
- pass
- #pretty_print(r)
+ row_format(r, width, first_pass)
+ first_pass = False
field will result in a line ending with a pipe and no whitespace following it. 2018-09-08Add remaining filters to vgstash packagezlg1-2/+11 2018-09-04Update LICENSE to match setup.pyzlg1-80/+67 Whoops. 2018-09-03Branch off from master with pytest, tox, clickzlg16-778/+779 This commit is huge, but contains everything needed for a "proper" build system built on pytest + tox and a CLI built with click. For now, this branch will contain all new vgstash development activity until it reaches feature parity with master. The CLI is installed to pip's PATH. Only the 'init', 'add', and 'list' commands work, with only two filters. This is pre-alpha software, and is therefore not stable yet. 2018-03-18Flesh out filter types and ownership statuszlg3-82/+144 It's time for a refactor to a module; the functionality and interface are clashing. 2018-03-18README.mdown: break line correctlyzlg1-1/+1 2018-03-18add 'playlog' list filterzlg2-2/+9 This filter is used to get an idea of which games you're currently playing through, so you can prioritize games to play when you're bored and detect it when you've beaten a game but haven't marked it as such. 2018-03-13Update helpers a bitzlg1-2/+9 At present, user modification is needed to make these seamless. vgup() may need to be axed in favor of telling the user to make an alias. 2018-03-13Make VGSTASH_DB_LOCATION point to a filezlg2-21/+20 It used to point to a directory, which would then look for .vgstash.db. This behavior was kind of backwards and I don't remember why I did it that way. This change gives users more control over where they put their DB. Be sure to update your environment variable if you have it set! 2016-11-18Remove settings from helpers.shZe Libertine Gamer1-5/+0 Sourcing them in .bash_profile screws up login if they're set. 2016-11-15Correct phrasing in README.Ze Libertine Gamer1-4/+4 2016-11-13DerpZe Libertine Gamer1-0/+1 2016-11-03Improve error handling in shell scriptsZe Libertine Gamer4-3/+23 2016-10-24Correct run_again, add recursionZe Libertine Gamer1-0/+4 Loops and functions -- oh my, what a useful combination. :) 2016-10-21Add quotes to correct behavior for arglistZe Libertine Gamer1-1/+1 2016-10-14updater.sh: add recursion, error handlingZe Libertine Gamer1-43/+101 2016-10-14Correct pipe-handling behaviorZe Libertine Gamer1-1/+9 2016-10-12Clarify a method to move between platformsZe Libertine Gamer1-2/+5 Also correct a typo.