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-rw-r--r--src/vgstash/test_vgstash_cli.py34
-rw-r--r--src/vgstash_cli.py40
2 files changed, 73 insertions, 1 deletions
diff --git a/src/vgstash/test_vgstash_cli.py b/src/vgstash/test_vgstash_cli.py
index ecb23c1..941179a 100644
--- a/src/vgstash/test_vgstash_cli.py
+++ b/src/vgstash/test_vgstash_cli.py
@@ -6,7 +6,7 @@ import vgstash_cli
from click.testing import CliRunner
-verbose = False
+verbose = True
interactive = False
# Change this to suit your testing environment
@@ -211,3 +211,35 @@ def test_notes_edit():
if verbose:
print(list_result.output)
assert list_result.exit_code == 0
+
+
+def test_import_file_yaml():
+ runner = CliRunner()
+ result = runner.invoke(vgstash_cli.cli, ["import", "test.yml"])
+ if verbose:
+ print(result.output)
+ assert result.exit_code == 0
+ assert result.output == "Successfully imported 2 games from {}.\n".format(os.path.join(os.getcwd(), "test.yml"))
+
+ # List the results to make sure they match what the editor has.
+ list_runner = CliRunner()
+ list_result = runner.invoke(vgstash_cli.cli, ['list', '-w', '40'])
+ if verbose:
+ print(list_result.output)
+ assert list_result.exit_code == 0
+
+
+def test_import_file_yaml_update():
+ runner = CliRunner()
+ result = runner.invoke(vgstash_cli.cli, ["import", "test.yml", "-u"])
+ if verbose:
+ print(result.output)
+ assert result.exit_code == 0
+ assert result.output == "Successfully imported 3 games from {}.\n".format(os.path.join(os.getcwd(), "test.yml"))
+
+ # List the results to make sure they match what the editor has.
+ list_runner = CliRunner()
+ list_result = runner.invoke(vgstash_cli.cli, ['list', '-w', '40'])
+ if verbose:
+ print(list_result.output)
+ assert list_result.exit_code == 0
diff --git a/src/vgstash_cli.py b/src/vgstash_cli.py
index 6289dba..5f69c47 100644
--- a/src/vgstash_cli.py
+++ b/src/vgstash_cli.py
@@ -5,6 +5,7 @@ import os
import subprocess
import sys
import tempfile
+import yaml
# Click also has this, but it doesn't support a fallback value.
from shutil import get_terminal_size
@@ -196,3 +197,42 @@ def notes(title, system, edit):
click.echo("Notes for {} on {}:".format(target_game.title, target_game.system))
click.echo()
click.echo(target_game.notes)
+
+
+@cli.command("import")
+@click.option("--format", "-f", type=click.Choice(["yaml"]), required=False, default="yaml")
+@click.option("--update", "-u", is_flag=True, default=False, help="Overwrite existing games with the file's data")
+@click.argument("filepath",
+ type=click.Path(
+ readable=True,
+ resolve_path=True,
+ dir_okay=False,
+ file_okay=True),
+ default=sys.stdin,
+ )
+def import_file(format, filepath, update):
+ """
+ Import game data from an external file matching the chosen format.
+
+ The default format is YAML.
+ """
+ if format == "yaml":
+ with open(filepath) as fp:
+ data = yaml.safe_load(fp)
+ db = get_db()
+ count = len(data)
+ for game in data:
+ try:
+ db.add_game(
+ vgstash.Game(
+ game["title"],
+ game["system"],
+ game["ownership"],
+ game["progress"],
+ game["notes"]
+ ),
+ update=update
+ )
+ except sqlite3.IntegrityError as e:
+ count -= 1
+ click.echo("Successfully imported {} games from {}.".format(count, filepath))