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-rw-r--r--src/vgstash_cli.py21
1 files changed, 14 insertions, 7 deletions
diff --git a/src/vgstash_cli.py b/src/vgstash_cli.py
index 17fd301..22cfc5a 100644
--- a/src/vgstash_cli.py
+++ b/src/vgstash_cli.py
@@ -38,13 +38,14 @@ def row_format(row, width, header):
Prints a row from the result set into a nice table.
"""
# The magic number comes from:
- # game ID (4)
- # system name (8)
- # ownership (3)
- # progress (9)
+ # 3 chars per separator (9 chars total)
+ # 8 chars for "System" (so there's an additional space on each side)
+ # 3 chars for "Own"
+ # 9 chars for "Progress" and an additional space
+ # Total is 29 characters
twidth = int(width) - 29
if header == True:
- click.echo("{:<{w}s} | {:<8s} | {:^3s} | {}".format(
+ click.echo("{:<{w}s} | {:^8s} | {:^3s} | {}".format(
"Title",
"System",
"Own",
@@ -235,7 +236,10 @@ def import_file(format, filepath, update):
)
except sqlite3.IntegrityError as e:
count -= 1
- click.echo("Successfully imported {} games from {}.".format(count, filepath))
+ if count > 0:
+ click.echo("Successfully imported {} games from {}.".format(count, filepath))
+ else:
+ click.echo("Couldn't import any games. Is the YAML file formatted correctly?")
@cli.command("export")
@@ -270,5 +274,8 @@ def export_file(format, filepath):
with open(filepath, "w") as fp:
yaml.dump(game_set, fp, default_flow_style=False,
indent=4, allow_unicode=True)
- click.echo("Successfully exported {} games to {}.".format(len(game_set), filepath))
+ if len(game_set) > 0:
+ click.echo("Successfully exported {} games to {}.".format(len(game_set), filepath))
+ else:
+ click.echo("Could not export any games; have you made sure your collection has games in it?")
e='2018-10-18 16:36:39 -0700'>2018-10-18Catch when an invalid list filter is passedzlg4-3/+24 2018-10-12cli: Add zero-game import/export messageszlg2-11/+18 2018-10-10Bump to 0.3beta1 for PyPIzlg1-1/+1 2018-10-10Move tests and data to dedicated directoryzlg7-10/+26 2018-10-10cli: Add "export" commandzlg2-5/+54 2018-10-10cli: Add "import" commandzlg5-1/+76 2018-10-09Bump to 0.3alpha6 for PyPIzlg1-1/+1 2018-10-09cli: Add "notes" commandzlg2-4/+74 2018-10-09update_game: ensure notes are also savedzlg1-2/+2 2018-10-09cli: add 'update' commandzlg3-20/+92 2018-10-06cli: Add "delete" commandzlg2-0/+19 2018-10-06Remove ID field from DBzlg3-38/+46 2018-10-06cli: change "Status" heading to "Progress"zlg2-36/+40 2018-09-29Bump to 0.3alpha5 for PyPIzlg1-1/+1 2018-09-29cli: Add pretty printing to 'list' commandzlg3-17/+107 2018-09-08setup.py: Bump to alpha4 for PyPIzlg1-1/+1 2018-09-08cli: add '--raw' option to list commandzlg2-9/+45 2018-09-08Add remaining filters to vgstash packagezlg1-2/+11 2018-09-04Update LICENSE to match setup.pyzlg1-80/+67 2018-09-03Branch off from master with pytest, tox, clickzlg16-778/+779 2018-03-18Flesh out filter types and ownership statuszlg3-82/+144 2018-03-18README.mdown: break line correctlyzlg1-1/+1 2018-03-18add 'playlog' list filterzlg2-2/+9 2018-03-13Update helpers a bitzlg1-2/+9 2018-03-13Make VGSTASH_DB_LOCATION point to a filezlg2-21/+20 2016-11-18Remove settings from helpers.shZe Libertine Gamer1-5/+0 2016-11-15Correct phrasing in README.Ze Libertine Gamer1-4/+4 2016-11-13DerpZe Libertine Gamer1-0/+1 2016-11-03Improve error handling in shell scriptsZe Libertine Gamer4-3/+23 2016-10-24Correct run_again, add recursionZe Libertine Gamer1-0/+4 2016-10-21Add quotes to correct behavior for arglistZe Libertine Gamer1-1/+1 2016-10-14updater.sh: add recursion, error handlingZe Libertine Gamer1-43/+101 2016-10-14Correct pipe-handling behaviorZe Libertine Gamer1-1/+9 2016-10-12Clarify a method to move between platformsZe Libertine Gamer1-2/+5