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-rw-r--r--src/vgstash/test_vgstash_cli.py34
-rw-r--r--src/vgstash_cli.py40
2 files changed, 73 insertions, 1 deletions
diff --git a/src/vgstash/test_vgstash_cli.py b/src/vgstash/test_vgstash_cli.py
index ecb23c1..941179a 100644
--- a/src/vgstash/test_vgstash_cli.py
+++ b/src/vgstash/test_vgstash_cli.py
@@ -6,7 +6,7 @@ import vgstash_cli
from click.testing import CliRunner
-verbose = False
+verbose = True
interactive = False
# Change this to suit your testing environment
@@ -211,3 +211,35 @@ def test_notes_edit():
if verbose:
print(list_result.output)
assert list_result.exit_code == 0
+
+
+def test_import_file_yaml():
+ runner = CliRunner()
+ result = runner.invoke(vgstash_cli.cli, ["import", "test.yml"])
+ if verbose:
+ print(result.output)
+ assert result.exit_code == 0
+ assert result.output == "Successfully imported 2 games from {}.\n".format(os.path.join(os.getcwd(), "test.yml"))
+
+ # List the results to make sure they match what the editor has.
+ list_runner = CliRunner()
+ list_result = runner.invoke(vgstash_cli.cli, ['list', '-w', '40'])
+ if verbose:
+ print(list_result.output)
+ assert list_result.exit_code == 0
+
+
+def test_import_file_yaml_update():
+ runner = CliRunner()
+ result = runner.invoke(vgstash_cli.cli, ["import", "test.yml", "-u"])
+ if verbose:
+ print(result.output)
+ assert result.exit_code == 0
+ assert result.output == "Successfully imported 3 games from {}.\n".format(os.path.join(os.getcwd(), "test.yml"))
+
+ # List the results to make sure they match what the editor has.
+ list_runner = CliRunner()
+ list_result = runner.invoke(vgstash_cli.cli, ['list', '-w', '40'])
+ if verbose:
+ print(list_result.output)
+ assert list_result.exit_code == 0
diff --git a/src/vgstash_cli.py b/src/vgstash_cli.py
index 6289dba..5f69c47 100644
--- a/src/vgstash_cli.py
+++ b/src/vgstash_cli.py
@@ -5,6 +5,7 @@ import os
import subprocess
import sys
import tempfile
+import yaml
# Click also has this, but it doesn't support a fallback value.
from shutil import get_terminal_size
@@ -196,3 +197,42 @@ def notes(title, system, edit):
click.echo("Notes for {} on {}:".format(target_game.title, target_game.system))
click.echo()
click.echo(target_game.notes)
+
+
+@cli.command("import")
+@click.option("--format", "-f", type=click.Choice(["yaml"]), required=False, default="yaml")
+@click.option("--update", "-u", is_flag=True, default=False, help="Overwrite existing games with the file's data")
+@click.argument("filepath",
+ type=click.Path(
+ readable=True,
+ resolve_path=True,
+ dir_okay=False,
+ file_okay=True),
+ default=sys.stdin,
+ )
+def import_file(format, filepath, update):
+ """
+ Import game data from an external file matching the chosen format.
+
+ The default format is YAML.
+ """
+ if format == "yaml":
+ with open(filepath) as fp:
+ data = yaml.safe_load(fp)
+ db = get_db()
+ count = len(data)
+ for game in data:
+ try:
+ db.add_game(
+ vgstash.Game(
+ game["title"],
+ game["system"],
+ game["ownership"],
+ game["progress"],
+ game["notes"]
+ ),
+ update=update
+ )
+ except sqlite3.IntegrityError as e:
+ count -= 1
+ click.echo("Successfully imported {} games from {}.".format(count, filepath))
> 2018-09-04Update LICENSE to match setup.pyzlg1-80/+67 Whoops. 2018-09-03Branch off from master with pytest, tox, clickzlg16-778/+779 This commit is huge, but contains everything needed for a "proper" build system built on pytest + tox and a CLI built with click. For now, this branch will contain all new vgstash development activity until it reaches feature parity with master. The CLI is installed to pip's PATH. Only the 'init', 'add', and 'list' commands work, with only two filters. This is pre-alpha software, and is therefore not stable yet. 2018-03-18Flesh out filter types and ownership statuszlg3-82/+144 It's time for a refactor to a module; the functionality and interface are clashing. 2018-03-18README.mdown: break line correctlyzlg1-1/+1 2018-03-18add 'playlog' list filterzlg2-2/+9 This filter is used to get an idea of which games you're currently playing through, so you can prioritize games to play when you're bored and detect it when you've beaten a game but haven't marked it as such. 2018-03-13Update helpers a bitzlg1-2/+9 At present, user modification is needed to make these seamless. vgup() may need to be axed in favor of telling the user to make an alias. 2018-03-13Make VGSTASH_DB_LOCATION point to a filezlg2-21/+20 It used to point to a directory, which would then look for .vgstash.db. This behavior was kind of backwards and I don't remember why I did it that way. This change gives users more control over where they put their DB. Be sure to update your environment variable if you have it set! 2016-11-18Remove settings from helpers.shZe Libertine Gamer1-5/+0 Sourcing them in .bash_profile screws up login if they're set. 2016-11-15Correct phrasing in README.Ze Libertine Gamer1-4/+4 2016-11-13DerpZe Libertine Gamer1-0/+1 2016-11-03Improve error handling in shell scriptsZe Libertine Gamer4-3/+23 2016-10-24Correct run_again, add recursionZe Libertine Gamer1-0/+4 Loops and functions -- oh my, what a useful combination. :) 2016-10-21Add quotes to correct behavior for arglistZe Libertine Gamer1-1/+1 2016-10-14updater.sh: add recursion, error handlingZe Libertine Gamer1-43/+101 2016-10-14Correct pipe-handling behaviorZe Libertine Gamer1-1/+9 2016-10-12Clarify a method to move between platformsZe Libertine Gamer1-2/+5 Also correct a typo.