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-rwxr-xr-xsrc/vgstash_cli.py13
1 files changed, 7 insertions, 6 deletions
diff --git a/src/vgstash_cli.py b/src/vgstash_cli.py
index 1967458..7b9a9b4 100755
--- a/src/vgstash_cli.py
+++ b/src/vgstash_cli.py
@@ -58,7 +58,7 @@ def row_format(row, width, header):
titlestr = "{: <{w}s}".format(row['title'][:twidth], w=twidth)
systemstr = "{: ^8s}".format(row['system'][:8])
# unowned, physical, digital, both
- ownltr = [' ', 'P', ' D', 'P D']
+ ownltr = [' ', 'P', ' D', 'P D', ' M']
ownstr = "{: <3s}".format(ownltr[row['ownership']])
progltr = {
0: '',
@@ -83,10 +83,11 @@ def add(title, system, ownership, progress, notes):
try:
db.add_game(game, update=False)
own_clause = (
- "do not own",
- "physically own",
- "digitally own",
- "digitally and physically own",
+ "do not own it",
+ "physically own it",
+ "digitally own it",
+ "digitally and physically own it",
+ "own it in a collection"
)
progress_clause = (
"cannot beat",
@@ -96,7 +97,7 @@ def add(title, system, ownership, progress, notes):
"have completed",
)
note_clause = "" if len(game.notes) == 0 else " It also has notes."
- click.echo("Added {} for {}. You {} it and {} it.{}".format(
+ click.echo("Added {} for {}. You {} and {} it.{}".format(
game.title,
game.system,
own_clause[game.ownership],