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-rw-r--r--src/vgstash/test_vgstash_cli.py39
-rw-r--r--src/vgstash_cli.py37
2 files changed, 40 insertions, 36 deletions
diff --git a/src/vgstash/test_vgstash_cli.py b/src/vgstash/test_vgstash_cli.py
index d0def8b..7306a7d 100644
--- a/src/vgstash/test_vgstash_cli.py
+++ b/src/vgstash/test_vgstash_cli.py
@@ -83,49 +83,52 @@ def test_list_filter():
))
def test_list_pretty():
+ print()
runner = CliRunner()
result = runner.invoke(vgstash_cli.cli, ['list', '-w', '80'])
if verbose:
print(result.output)
assert result.exit_code == 0
assert result.output == '\n'.join((
- ' ID | Title | System | Own | Status ',
+ ' ID | Title | System | Own | Progress ',
'--------------------------------------------------------------------------------',
- ' 3 | Sonic the Hedgehog 2 | Genesis | | C',
- ' 4 | Vectorman | Genesis | | C',
- ' 5 | Vectorman 2 | Genesis | P | B ',
- ' 1 | Super Mario Bros. | NES | P | B ',
- ' 2 | The Legend of Zelda | NES | D | B \n'
+ ' 3 | Sonic the Hedgehog 2 | Genesis | | B',
+ ' 4 | Vectorman | Genesis | | B',
+ ' 5 | Vectorman 2 | Genesis | P | P ',
+ ' 1 | Super Mario Bros. | NES | P | P ',
+ ' 2 | The Legend of Zelda | NES | D | P \n',
))
def test_list_pretty_smaller():
+ print()
runner = CliRunner()
result = runner.invoke(vgstash_cli.cli, ['list', '-w', '60'])
if verbose:
print(result.output)
assert result.exit_code == 0
assert result.output == '\n'.join((
- ' ID | Title | System | Own | Status ',
+ ' ID | Title | System | Own | Progress ',
'------------------------------------------------------------',
- ' 3 | Sonic the Hedgehog 2 | Genesis | | C',
- ' 4 | Vectorman | Genesis | | C',
- ' 5 | Vectorman 2 | Genesis | P | B ',
- ' 1 | Super Mario Bros. | NES | P | B ',
- ' 2 | The Legend of Zelda | NES | D | B \n'
+ ' 3 | Sonic the Hedgehog 2 | Genesis | | B',
+ ' 4 | Vectorman | Genesis | | B',
+ ' 5 | Vectorman 2 | Genesis | P | P ',
+ ' 1 | Super Mario Bros. | NES | P | P ',
+ ' 2 | The Legend of Zelda | NES | D | P \n'
))
def test_list_pretty_tiny():
+ print()
runner = CliRunner()
result = runner.invoke(vgstash_cli.cli, ['list', '-w', '50'])
if verbose:
print(result.output)
assert result.exit_code == 0
assert result.output == '\n'.join((
- ' ID | Title | System | Own | Status ',
+ ' ID | Title | System | Own | Progress ',
'--------------------------------------------------',
- ' 3 | Sonic the Hedge | Genesis | | C',
- ' 4 | Vectorman | Genesis | | C',
- ' 5 | Vectorman 2 | Genesis | P | B ',
- ' 1 | Super Mario Bro | NES | P | B ',
- ' 2 | The Legend of Z | NES | D | B \n'
+ ' 3 | Sonic the Hedg | Genesis | | B',
+ ' 4 | Vectorman | Genesis | | B',
+ ' 5 | Vectorman 2 | Genesis | P | P ',
+ ' 1 | Super Mario Br | NES | P | P ',
+ ' 2 | The Legend of | NES | D | P \n'
))
diff --git a/src/vgstash_cli.py b/src/vgstash_cli.py
index e4d1a32..5aada8c 100644
--- a/src/vgstash_cli.py
+++ b/src/vgstash_cli.py
@@ -28,24 +28,24 @@ def init():
else:
raise sqlite3.OperationalError("Cannot create schema.")
+
def row_format(row, width, header):
"""
- TODO
+ Prints a row from the result set into a nice table.
"""
- # There's another way to do this, involving gathering the entire results and
- # *then* formatting them. That is incredibly wasteful of resources imo, so
- # it may need some testing to see if it's better. Ideally, we'd only make
- # the table as wide as needed; that can't happen unless we know the longest
- # title's length...
-
- twidth = int(width) - 35
+ # The magic number comes from:
+ # game ID (4)
+ # system name (8)
+ # ownership (3)
+ # progress (9)
+ twidth = int(width) - 36
if header == True:
- click.echo("{:^4s} | {:<{w}s} | {:<8s} | {:^3s} | {:<7s}".format(
+ click.echo("{:^4s} | {:<{w}s} | {:<8s} | {:^3s} | {:<9s}".format(
"ID",
"Title",
"System",
"Own",
- "Status",
+ "Progress",
w=twidth)
)
click.echo("-" * int(width))
@@ -56,15 +56,16 @@ def row_format(row, width, header):
# unowned, physical, digital, both
ownltr = [' ', 'P', ' D', 'P D']
ownstr = "{: <3s}".format(ownltr[row['ownership']])
- statltr = {
- -1: 'U',
- 0: 'N',
- 1: 'P',
- 2: 'B',
- 3: 'C'
+ progltr = {
+ 0: '',
+ 1: 'N',
+ 2: 'P',
+ 3: 'B',
+ 4: 'C'
}
- statstr = "{: <7s}".format((" " * row['progress'] * 2) + statltr[row['progress']])
- print(" | ".join((gidstr, titlestr, systemstr, ownstr, statstr)))
+ progstr = "{: <7s}".format((" " * row['progress'] * 2) + progltr[row['progress']])
+ print(" | ".join((gidstr, titlestr, systemstr, ownstr, progstr)))
+
@cli.command('add')
@click.argument('title', type=str)
'>+9 This filter is used to get an idea of which games you're currently playing through, so you can prioritize games to play when you're bored and detect it when you've beaten a game but haven't marked it as such. 2018-03-13Update helpers a bitzlg1-2/+9 At present, user modification is needed to make these seamless. vgup() may need to be axed in favor of telling the user to make an alias. 2018-03-13Make VGSTASH_DB_LOCATION point to a filezlg2-21/+20 It used to point to a directory, which would then look for .vgstash.db. This behavior was kind of backwards and I don't remember why I did it that way. This change gives users more control over where they put their DB. Be sure to update your environment variable if you have it set! 2016-11-18Remove settings from helpers.shZe Libertine Gamer1-5/+0 Sourcing them in .bash_profile screws up login if they're set. 2016-11-15Correct phrasing in README.Ze Libertine Gamer1-4/+4 2016-11-13DerpZe Libertine Gamer1-0/+1 2016-11-03Improve error handling in shell scriptsZe Libertine Gamer4-3/+23 2016-10-24Correct run_again, add recursionZe Libertine Gamer1-0/+4 Loops and functions -- oh my, what a useful combination. :) 2016-10-21Add quotes to correct behavior for arglistZe Libertine Gamer1-1/+1 2016-10-14updater.sh: add recursion, error handlingZe Libertine Gamer1-43/+101 2016-10-14Correct pipe-handling behaviorZe Libertine Gamer1-1/+9 2016-10-12Clarify a method to move between platformsZe Libertine Gamer1-2/+5 Also correct a typo.