summaryrefslogtreecommitdiff
path: root/tests
diff options
context:
space:
mode:
authorZeLibertineGamer <zlg@zlg.space>2016-05-23 03:35:36 -0700
committerZe Libertine Gamer <zlg@zlg.space>2016-05-23 03:35:36 -0700
commit1fc93716700373505199c04183bd57f7a0d11e1a (patch)
treea17dbd5ca7b57d49c47f14b7b990c14db1feae4e /tests
parentAdd duplicate game reporting script (diff)
downloadvgstash-1fc93716700373505199c04183bd57f7a0d11e1a.tar.gz
vgstash-1fc93716700373505199c04183bd57f7a0d11e1a.tar.bz2
vgstash-1fc93716700373505199c04183bd57f7a0d11e1a.tar.xz
vgstash-1fc93716700373505199c04183bd57f7a0d11e1a.zip
Add interactive game updater script
This is an interactive, but extremely dumb script that is not robust with error handling at all. However, it's a good start and a proof of concept. When/if this gets refactored, it'll be rather nice.
Diffstat (limited to 'tests')
0 files changed, 0 insertions, 0 deletions
d64d6&follow=1'>DerpZe Libertine Gamer1-0/+1 2016-11-03Improve error handling in shell scriptsZe Libertine Gamer4-3/+23 2016-10-24Correct run_again, add recursionZe Libertine Gamer1-0/+4 2016-10-21Add quotes to correct behavior for arglistZe Libertine Gamer1-1/+1 2016-10-14updater.sh: add recursion, error handlingZe Libertine Gamer1-43/+101 2016-10-14Correct pipe-handling behaviorZe Libertine Gamer1-1/+9 2016-10-12Clarify a method to move between platformsZe Libertine Gamer1-2/+5