aboutsummaryrefslogtreecommitdiff
path: root/src/vgstash_cli.py
diff options
context:
space:
mode:
authorzlg <zlg@zlg.space>2020-08-02 16:57:26 -0700
committerzlg <zlg@zlg.space>2020-08-02 16:57:26 -0700
commitbc6fd1e41c3e362c42414b4f582f5ebd2613a8a4 (patch)
tree164b7ef5bbe4167fce0f49f7a18d48f541bc5191 /src/vgstash_cli.py
parentsetup.py: Bump to 0.3b5 for PyPI (diff)
downloadvgstash-bc6fd1e41c3e362c42414b4f582f5ebd2613a8a4.tar.gz
vgstash-bc6fd1e41c3e362c42414b4f582f5ebd2613a8a4.tar.bz2
vgstash-bc6fd1e41c3e362c42414b4f582f5ebd2613a8a4.tar.xz
vgstash-bc6fd1e41c3e362c42414b4f582f5ebd2613a8a4.zip
vgstash_cli: Show what happens to note data
The 'notes -e' command used to always tell the user that the notes had been updated. This was incorrect. Now 'notes -e' will detect three states: * The note has been changed * The note has not been changed * The editor can't be loaded (set via EDITOR) ZLG-Bug: 3
Diffstat (limited to 'src/vgstash_cli.py')
-rwxr-xr-xsrc/vgstash_cli.py27
1 files changed, 22 insertions, 5 deletions
diff --git a/src/vgstash_cli.py b/src/vgstash_cli.py
index d00f339..1967458 100755
--- a/src/vgstash_cli.py
+++ b/src/vgstash_cli.py
@@ -194,18 +194,35 @@ def notes(title, system, edit):
with tempfile.NamedTemporaryFile() as tmpfile:
tmpfile.write(target_game.notes.encode("UTF-8"))
tmpfile.flush()
- process = subprocess.run([os.getenv("EDITOR", "vim"), tmpfile.name])
+ pre_stat = os.stat(tmpfile.name)
+ o_mtime = pre_stat.st_mtime
+ o_size = pre_stat.st_size
+ try:
+ process = subprocess.run([os.getenv("EDITOR", "vim"), tmpfile.name])
+ except:
+ click.echo("Could not run editor. Is it set correctly?")
+ return
tmpfile.flush()
tmpfile.seek(0)
+ post_stat = os.stat(tmpfile.name)
+ n_mtime = post_stat.st_mtime
+ n_size = post_stat.st_size
note_arr = []
for line in tmpfile:
note_arr.append(line.decode("UTF-8").rstrip("\r\n"))
target_game.notes = "\n".join(note_arr)
db.update_game(target_game, target_game)
- if process.returncode == 0:
- click.echo("Notes for {} on {} have been updated!".format(target_game.title, target_game.system))
- else:
- click.echo("Couldn't find an editor for notes. Check the EDITOR environment variable and try again.")
+ if process.returncode == 0:
+ # determine what actually happened
+ if o_mtime == n_mtime:
+ if o_size == n_size:
+ click.echo("Notes for {} on {} left unchanged.".format(target_game.title, target_game.system))
+ elif n_mtime > o_mtime and o_size != n_size:
+ click.echo("Notes for {} on {} have been updated!".format(target_game.title, target_game.system))
+ return
+ else:
+ click.echo("The editor crashed. Please try again.")
+ return
else:
if len(target_game.notes) > 0:
click.echo("Notes for {} on {}:".format(target_game.title, target_game.system))