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author | zlg <zlg@zlg.space> | 2018-10-06 22:28:40 -0700 |
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committer | zlg <zlg@zlg.space> | 2018-10-06 22:28:40 -0700 |
commit | 9da20483b8aa26a3090093212d007e6dc756b2d2 (patch) | |
tree | af58054f45cff31871109c4a7591d8329cd07686 /src/vgstash_cli.py | |
parent | Remove ID field from DB (diff) | |
download | vgstash-9da20483b8aa26a3090093212d007e6dc756b2d2.tar.gz vgstash-9da20483b8aa26a3090093212d007e6dc756b2d2.tar.bz2 vgstash-9da20483b8aa26a3090093212d007e6dc756b2d2.tar.xz vgstash-9da20483b8aa26a3090093212d007e6dc756b2d2.zip |
cli: Add "delete" command
Unlike the old version of vgstash, the new one does not accept row IDs
as arguments for removal. Instead, it accepts two mandatory arguments:
the title of the game, and the system it's on. This is in line with the
database itself, using the title and system as primary keys.
Diffstat (limited to 'src/vgstash_cli.py')
-rw-r--r-- | src/vgstash_cli.py | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/src/vgstash_cli.py b/src/vgstash_cli.py index 39d2454..f88187c 100644 --- a/src/vgstash_cli.py +++ b/src/vgstash_cli.py @@ -129,3 +129,13 @@ def list_games(filter, raw, width): else: row_format(r, width, first_pass) first_pass = False + + +@cli.command('delete') +@click.argument('title', required=True) +@click.argument('system', required=True) +def delete_game(title, system): + db = get_db() + target_game = vgstash.Game(title, system) + if db.delete_game(target_game): + click.echo("Removed {} for {} from your collection.".format(title, system)) |