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authorzlg <zlg@zlg.space>2018-10-06 22:28:40 -0700
committerzlg <zlg@zlg.space>2018-10-06 22:28:40 -0700
commit9da20483b8aa26a3090093212d007e6dc756b2d2 (patch)
treeaf58054f45cff31871109c4a7591d8329cd07686 /pyproject.toml
parentRemove ID field from DB (diff)
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cli: Add "delete" command
Unlike the old version of vgstash, the new one does not accept row IDs as arguments for removal. Instead, it accepts two mandatory arguments: the title of the game, and the system it's on. This is in line with the database itself, using the title and system as primary keys.
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1-2/+11 2018-09-04Update LICENSE to match setup.pyzlg1-80/+67 2018-09-03Branch off from master with pytest, tox, clickzlg16-778/+779 2018-03-18Flesh out filter types and ownership statuszlg3-82/+144 2018-03-18README.mdown: break line correctlyzlg1-1/+1 2018-03-18add 'playlog' list filterzlg2-2/+9 2018-03-13Update helpers a bitzlg1-2/+9 2018-03-13Make VGSTASH_DB_LOCATION point to a filezlg2-21/+20 2016-11-18Remove settings from helpers.shZe Libertine Gamer1-5/+0 2016-11-15Correct phrasing in README.Ze Libertine Gamer1-4/+4 2016-11-13DerpZe Libertine Gamer1-0/+1 2016-11-03Improve error handling in shell scriptsZe Libertine Gamer4-3/+23 2016-10-24Correct run_again, add recursionZe Libertine Gamer1-0/+4 2016-10-21Add quotes to correct behavior for arglistZe Libertine Gamer1-1/+1 2016-10-14updater.sh: add recursion, error handlingZe Libertine Gamer1-43/+101 2016-10-14Correct pipe-handling behaviorZe Libertine Gamer1-1/+9 2016-10-12Clarify a method to move between platformsZe Libertine Gamer1-2/+5