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authorZeLibertineGamer <zlg@zlg.space>2016-05-23 03:35:36 -0700
committerZe Libertine Gamer <zlg@zlg.space>2016-05-23 03:35:36 -0700
commit1fc93716700373505199c04183bd57f7a0d11e1a (patch)
treea17dbd5ca7b57d49c47f14b7b990c14db1feae4e /README.mdown
parentAdd duplicate game reporting script (diff)
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Add interactive game updater script
This is an interactive, but extremely dumb script that is not robust with error handling at all. However, it's a good start and a proof of concept. When/if this gets refactored, it'll be rather nice.
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with pytest, tox, clickzlg16-778/+779 2018-03-18Flesh out filter types and ownership statuszlg3-82/+144 2018-03-18README.mdown: break line correctlyzlg1-1/+1 2018-03-18add 'playlog' list filterzlg2-2/+9 2018-03-13Update helpers a bitzlg1-2/+9 2018-03-13Make VGSTASH_DB_LOCATION point to a filezlg2-21/+20 2016-11-18Remove settings from helpers.shZe Libertine Gamer1-5/+0 2016-11-15Correct phrasing in README.Ze Libertine Gamer1-4/+4 2016-11-13DerpZe Libertine Gamer1-0/+1 2016-11-03Improve error handling in shell scriptsZe Libertine Gamer4-3/+23 2016-10-24Correct run_again, add recursionZe Libertine Gamer1-0/+4 2016-10-21Add quotes to correct behavior for arglistZe Libertine Gamer1-1/+1 2016-10-14updater.sh: add recursion, error handlingZe Libertine Gamer1-43/+101 2016-10-14Correct pipe-handling behaviorZe Libertine Gamer1-1/+9 2016-10-12Clarify a method to move between platformsZe Libertine Gamer1-2/+5