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authorzlg <zlg@zlg.space>2018-11-21 04:26:06 -0800
committerzlg <zlg@zlg.space>2018-11-21 04:26:06 -0800
commit669226bc1e33e008449145535aa678da8108f845 (patch)
tree493a42daf1237a79dff8fdab510bc20951e380f4
parentvgstash: let backlog filter ignore unbeatable games (diff)
downloadvgstash-669226bc1e33e008449145535aa678da8108f845.tar.gz
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Prepare for distribution
setup.py wasn't being included, preventing distros from easily building it. Whoops.
-rw-r--r--MANIFEST.in1
-rwxr-xr-xsetup.py3
2 files changed, 3 insertions, 1 deletions
diff --git a/MANIFEST.in b/MANIFEST.in
index 140b2bc..168ea16 100644
--- a/MANIFEST.in
+++ b/MANIFEST.in
@@ -2,3 +2,4 @@ include AUTHORS
include LICENSE
include README.md
include requirements.txt
+include setup.py
diff --git a/setup.py b/setup.py
index 3d036b2..61ee693 100755
--- a/setup.py
+++ b/setup.py
@@ -10,11 +10,12 @@ with open('README.md') as f:
setup(
name='vgstash',
- version='0.3-beta2',
+ version='0.3-beta3',
description='a video game collection management module, backed by SQLite',
long_description=readme,
long_description_content_type="text/markdown; variant=CommonMark",
author='zlg',
+ license='AGPL-3.0-only',
author_email='zlg+vgstash@zlg.space',
url='https://git.zlg.space/vgstash',
packages=find_packages(where='src'),