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authorzlg <zlg@zlg.space>2020-03-02 21:32:45 -0800
committerzlg <zlg@zlg.space>2020-03-02 21:32:45 -0800
commit6342e1479d6390a3101e715ff67c4983753cc7db (patch)
treebc258667e14971b3c464843044e98f5b5c4cb21b
parentAvoid a backtrace when updating an invalid game (diff)
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Avoid a backtrace when editing notes on an invalid game
ZLG-Bug: 4
Diffstat (limited to '')
-rwxr-xr-xsrc/vgstash_cli.py8
-rw-r--r--tests/test_vgstash_cli.py17
2 files changed, 24 insertions, 1 deletions
diff --git a/src/vgstash_cli.py b/src/vgstash_cli.py
index 323f1d9..d00f339 100755
--- a/src/vgstash_cli.py
+++ b/src/vgstash_cli.py
@@ -162,6 +162,7 @@ def update_game(title, system, attr, val):
target_game = db.get_game(title, system)
except:
click.echo("Game not found. Please try again.")
+ return
if attr == 'ownership':
val = vgstash.vtok(val, vgstash.OWNERSHIP)
if attr == 'progress':
@@ -183,7 +184,12 @@ def update_game(title, system, attr, val):
@click.option('--edit', '-e', is_flag=True, default=False)
def notes(title, system, edit):
db = get_db()
- target_game = db.get_game(title, system)
+ try:
+ target_game = db.get_game(title, system)
+ except:
+ click.echo("Game not found. Please try again.")
+ return
+
if edit:
with tempfile.NamedTemporaryFile() as tmpfile:
tmpfile.write(target_game.notes.encode("UTF-8"))
diff --git a/tests/test_vgstash_cli.py b/tests/test_vgstash_cli.py
index 30eff62..0e24859 100644
--- a/tests/test_vgstash_cli.py
+++ b/tests/test_vgstash_cli.py
@@ -199,6 +199,14 @@ def test_update():
'The Legend | NES | D | P\n'
))
+def test_update_invalid():
+ runner = CliRunner()
+ result = runner.invoke(vgstash_cli.cli, ['update', 'Zelda: Skyward Sword', 'NES', 'progress', 'c'])
+ if verbose:
+ print(result.output)
+ assert result.exit_code == 0
+ assert result.output == 'Game not found. Please try again.\n'
+
def test_notes():
runner = CliRunner()
@@ -214,6 +222,15 @@ def test_notes():
))
+def test_notes_invalid():
+ runner = CliRunner()
+ result = runner.invoke(vgstash_cli.cli, ['notes', 'Zelda: Skyward Sword', 'NES', '-e'])
+ if verbose:
+ print(result.output)
+ assert result.exit_code == 0
+ assert result.output == 'Game not found. Please try again.\n'
+
+
def test_notes_empty():
runner = CliRunner()
result = runner.invoke(vgstash_cli.cli, ['notes', 'Super Mario Bros.', 'NES'])
-18 17:50:07 -0700'>2018-03-18add 'playlog' list filterzlg2-2/+9 This filter is used to get an idea of which games you're currently playing through, so you can prioritize games to play when you're bored and detect it when you've beaten a game but haven't marked it as such. 2018-03-13Update helpers a bitzlg1-2/+9 At present, user modification is needed to make these seamless. vgup() may need to be axed in favor of telling the user to make an alias. 2018-03-13Make VGSTASH_DB_LOCATION point to a filezlg2-21/+20 It used to point to a directory, which would then look for .vgstash.db. This behavior was kind of backwards and I don't remember why I did it that way. This change gives users more control over where they put their DB. Be sure to update your environment variable if you have it set! 2016-11-18Remove settings from helpers.shZe Libertine Gamer1-5/+0 Sourcing them in .bash_profile screws up login if they're set. 2016-11-15Correct phrasing in README.Ze Libertine Gamer1-4/+4 2016-11-13DerpZe Libertine Gamer1-0/+1 2016-11-03Improve error handling in shell scriptsZe Libertine Gamer4-3/+23 2016-10-24Correct run_again, add recursionZe Libertine Gamer1-0/+4 Loops and functions -- oh my, what a useful combination. :) 2016-10-21Add quotes to correct behavior for arglistZe Libertine Gamer1-1/+1 2016-10-14updater.sh: add recursion, error handlingZe Libertine Gamer1-43/+101 2016-10-14Correct pipe-handling behaviorZe Libertine Gamer1-1/+9 2016-10-12Clarify a method to move between platformsZe Libertine Gamer1-2/+5 Also correct a typo.