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<title>vgstash/AUTHORS, branch v0.3b8</title>
<subtitle>Manage your game collection and knock out that backlog!</subtitle>
<id>https://git.zlg.space/vgstash/atom/AUTHORS?h=v0.3b8</id>
<link rel='self' href='https://git.zlg.space/vgstash/atom/AUTHORS?h=v0.3b8'/>
<link rel='alternate' type='text/html' href='https://git.zlg.space/vgstash/'/>
<updated>2018-09-03T09:55:21Z</updated>
<entry>
<title>Branch off from master with pytest, tox, click</title>
<updated>2018-09-03T09:55:21Z</updated>
<author>
<name>zlg</name>
<email>zlg@zlg.space</email>
</author>
<published>2018-09-03T09:52:57Z</published>
<link rel='alternate' type='text/html' href='https://git.zlg.space/vgstash/commit/?id=565812a92cd22d41aa6f5f85a6b451386422fb4a'/>
<id>urn:sha1:565812a92cd22d41aa6f5f85a6b451386422fb4a</id>
<content type='text'>
This commit is huge, but contains everything needed for a "proper" build
system built on pytest + tox and a CLI built with click.

For now, this branch will contain all new vgstash development activity
until it reaches feature parity with master.

The CLI is installed to pip's PATH. Only the 'init', 'add', and 'list'
commands work, with only two filters. This is pre-alpha software, and is
therefore not stable yet.
</content>
</entry>
<entry>
<title>Initial commit</title>
<updated>2016-05-20T16:01:53Z</updated>
<author>
<name>ZeLibertineGamer</name>
<email>zlg@zlg.space</email>
</author>
<published>2016-05-20T16:01:53Z</published>
<link rel='alternate' type='text/html' href='https://git.zlg.space/vgstash/commit/?id=e95e341c45e26fe6606e5b586dda71c2dc721e09'/>
<id>urn:sha1:e95e341c45e26fe6606e5b586dda71c2dc721e09</id>
<content type='text'>
I was dumb and didn't start committing as soon as I started. vgstash is
considered ready for 0.1 and beta usage. There's a somewhat long road
ahead, but I look forward to making this tool finally come to fruition.
</content>
</entry>
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