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-rw-r--r--ch4/4-14_swap-macro.c30
1 files changed, 30 insertions, 0 deletions
diff --git a/ch4/4-14_swap-macro.c b/ch4/4-14_swap-macro.c
new file mode 100644
index 0000000..ac2f102
--- /dev/null
+++ b/ch4/4-14_swap-macro.c
@@ -0,0 +1,30 @@
+#include <stdio.h>
+
+/* The C Programming Language: 2nd Edition
+ *
+ * Exercise 4-14: Define a macro swap(t,x,y) that interchanges two arguments
+ * of type t. (Block structure will help.)
+ *
+ * Answer: Macros are read and processed before syntax is, so you can turn
+ * a macro into shorthand code; more shorthand than functions sometimes.
+ *
+ * This macro assumes x and y are of t type. If the types don't match up,
+ * it'll (probably) break.
+ */
+
+#define swap(t, x, y) {\
+ t z;\
+ z = x;\
+ x = y;\
+ y = z;\
+}
+
+int main() {
+ int a = 3;
+ int b = 7;
+
+ printf("a is %d, b is %d\n", a, b);
+ swap(int, a, b);
+ printf("Now swap, and... a is %d and b is %d!\n", a, b);
+ return 0;
+}
to a filezlg2-21/+20 It used to point to a directory, which would then look for .vgstash.db. This behavior was kind of backwards and I don't remember why I did it that way. This change gives users more control over where they put their DB. Be sure to update your environment variable if you have it set! 2016-11-18Remove settings from helpers.shZe Libertine Gamer1-5/+0 Sourcing them in .bash_profile screws up login if they're set. 2016-11-15Correct phrasing in README.Ze Libertine Gamer1-4/+4 2016-11-13DerpZe Libertine Gamer1-0/+1 2016-11-03Improve error handling in shell scriptsZe Libertine Gamer4-3/+23 2016-10-24Correct run_again, add recursionZe Libertine Gamer1-0/+4 Loops and functions -- oh my, what a useful combination. :) 2016-10-21Add quotes to correct behavior for arglistZe Libertine Gamer1-1/+1 2016-10-14updater.sh: add recursion, error handlingZe Libertine Gamer1-43/+101 2016-10-14Correct pipe-handling behaviorZe Libertine Gamer1-1/+9 2016-10-12Clarify a method to move between platformsZe Libertine Gamer1-2/+5 Also correct a typo.