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authorzlg <zlg@zlg.space>2013-02-21 03:04:40 -0600
committerzlg <zlg@zlg.space>2013-02-21 03:04:40 -0600
commit831e4405d64b571f885e92b62b976ad2ced16b2e (patch)
tree6599d099c02ea4f9856ca320e5463eadd34bd9d2 /ch2
parentAdd license file, reorganize project (diff)
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Solve Exercise 2-01: Variable limits
Fixed gitignore list, too
Diffstat (limited to '')
-rw-r--r--ch2/2-01_limits.c142
1 files changed, 142 insertions, 0 deletions
diff --git a/ch2/2-01_limits.c b/ch2/2-01_limits.c
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+#include <stdio.h>
+#include <limits.h>
+#include <float.h>
+
+/* The C Programming Language, 2nd Edition
+ *
+ * Exercise 2-1: Write a program to determine the ranges of char, short,
+ * int, and long variables, both signed and unsigned, by printing
+ * appropriate values from standard headers and by direct computation.
+ * Harder if you compute them: determine the ranges of the various
+ * floating-point types.
+ *
+ * Answer: The trick to computing these numbers is to understand computer math,
+ * which is done in binary, thus with 2. Keep squaring from 1 and you'll
+ * eventually find the limit of the variable. Add or subtract from one of the
+ * extremes and you'll find the other extreme.
+ *
+ */
+
+int main() {
+ unsigned char uc;
+ signed char sc;
+ unsigned short us;
+ signed short ss;
+ unsigned int ui;
+ signed int si;
+ unsigned long ul;
+ signed long sl;
+ unsigned long long ull;
+ signed long long sll;
+ float fl, fla, fll;
+ double db, dba, dbl;
+ long double ldb, ldba, ldbl;
+
+ printf("Let's compute the minimums and maximums of each type!\n");
+ uc = sc = us = ss = ui = si = ul = sl = sll = ull = 0;
+ fl = fla = fll = db = dba = dbl = ldb = ldba = ldbl = 0.0;
+
+ /* Characters */
+
+ sc++;
+ while (sc * 2 > sc) {
+ sc = sc * 2 + 1;
+ }
+
+ printf("`signed char` maximum: %d\n", sc);
+ sc++;
+ printf("`signed char` minimum: %d\n", sc);
+ uc--;
+ printf("`unsigned char` maximum: %u\n", uc);
+
+ /* Short ints */
+
+ ss++;
+ while (ss * 2 > ss) {
+ ss = ss * 2 + 1;
+ }
+
+ printf("`signed short` maximum: %d\n", ss);
+ ss++;
+ printf("`signed short` minimum: %d\n", ss);
+ us--;
+ printf("`unsigned short` maximum: %u\n", us);
+
+ /* Integers */
+
+ si++;
+ while (si * 2 > si) {
+ si = si * 2 + 1;
+ }
+
+ printf("`signed int` maximum: %d\n", si);
+ si++;
+ printf("`signed int` minimum: %d\n", si);
+ ui--;
+ printf("`unsigned int` maximum: %u\n", ui);
+
+ /* Long ints */
+
+ sl++;
+ while (sl * 2 > sl) {
+ sl = sl * 2 + 1;
+ }
+
+ printf("`signed long` maximum: %li\n", sl);
+ sl++;
+ printf("`signed long` minimum: %li\n", sl);
+ ul--;
+ printf("`unsigned long` maximum: %lu\n", ul);
+
+ /* Long long ints */
+
+ sll++;
+ while (sll * 2 > sll) {
+ sll = sll * 2 + 1;
+ }
+
+ printf("`signed long long` maximum: %lli\n", sll);
+ sll++;
+ printf("`signed long long` minimum: %lli\n", sll);
+ ull--;
+ printf("`unsigned long long` maximum: %llu\n", ull);
+
+ /* Floats */
+ while (fl == 0.0) {
+ fll = fla;
+ fla = fla + 1111e28;
+ fl = (fl + fla) - fla;
+ }
+
+ printf("`float` maximum: %e\n", fll);
+
+ fl = 0.0;
+ fll = 0.0;
+ fla = 0.0;
+ while (fl == 0.0) {
+ fll = fla;
+ fla = fla - 1111e28;
+ fl = (fl - fla) + fla;
+ }
+
+ printf("`float` minimum: %e\n", fll);
+
+ /* Doubles */
+ while (db == 0.0) {
+ dbl = dba;
+ dba = dba + 1111e297;
+ db = (db + dba) - dba;
+ }
+
+ printf("`float` maximum: %e\n", dbl);
+ printf("`float` minimum: -%e\n", dbl);
+
+ printf("\nNow, let's cheat and use the helpful headers!\n");
+ printf("`char`s go from %d to %d (unsigned, up to %u)\n", SCHAR_MIN, SCHAR_MAX, UCHAR_MAX);
+ printf("`short`s go from %d to %d (unsigned, up to %u)\n", SHRT_MIN, SHRT_MAX, USHRT_MAX);
+ printf("`int`s go from %d to %d (unsigned, up to %u)\n", INT_MIN, INT_MAX, UINT_MAX);
+ printf("`long`s go from %ld to %ld (unsigned, up to %lu)\n", LONG_MIN, LONG_MAX, ULONG_MAX);
+ printf("`float`s range from %e to %e\n", FLT_MIN, FLT_MAX);
+ printf("`double`s range from %e to %e\n", DBL_MIN, DBL_MAX);
+ return 0;
+}
ass='logsubject'>Branch off from master with pytest, tox, clickzlg16-778/+779 This commit is huge, but contains everything needed for a "proper" build system built on pytest + tox and a CLI built with click. For now, this branch will contain all new vgstash development activity until it reaches feature parity with master. The CLI is installed to pip's PATH. Only the 'init', 'add', and 'list' commands work, with only two filters. This is pre-alpha software, and is therefore not stable yet. 2018-03-18Flesh out filter types and ownership statuszlg3-82/+144 It's time for a refactor to a module; the functionality and interface are clashing. 2018-03-18README.mdown: break line correctlyzlg1-1/+1 2018-03-18add 'playlog' list filterzlg2-2/+9 This filter is used to get an idea of which games you're currently playing through, so you can prioritize games to play when you're bored and detect it when you've beaten a game but haven't marked it as such. 2018-03-13Update helpers a bitzlg1-2/+9 At present, user modification is needed to make these seamless. vgup() may need to be axed in favor of telling the user to make an alias. 2018-03-13Make VGSTASH_DB_LOCATION point to a filezlg2-21/+20 It used to point to a directory, which would then look for .vgstash.db. This behavior was kind of backwards and I don't remember why I did it that way. This change gives users more control over where they put their DB. Be sure to update your environment variable if you have it set! 2016-11-18Remove settings from helpers.shZe Libertine Gamer1-5/+0 Sourcing them in .bash_profile screws up login if they're set. 2016-11-15Correct phrasing in README.Ze Libertine Gamer1-4/+4 2016-11-13DerpZe Libertine Gamer1-0/+1 2016-11-03Improve error handling in shell scriptsZe Libertine Gamer4-3/+23 2016-10-24Correct run_again, add recursionZe Libertine Gamer1-0/+4 Loops and functions -- oh my, what a useful combination. :) 2016-10-21Add quotes to correct behavior for arglistZe Libertine Gamer1-1/+1 2016-10-14updater.sh: add recursion, error handlingZe Libertine Gamer1-43/+101 2016-10-14Correct pipe-handling behaviorZe Libertine Gamer1-1/+9 2016-10-12Clarify a method to move between platformsZe Libertine Gamer1-2/+5 Also correct a typo.