From 906a987f3fdd440c6b0b745e806f0f36504a1d6f Mon Sep 17 00:00:00 2001 From: zlg Date: Fri, 2 Nov 2012 23:47:14 -0500 Subject: Add brushes for 16x16 mapping I recently began mapping Metroid Zero Mission. It has a tileset of 81 tiles for its mapping, which I think will make life easier for anyone else looking to make maps for other games that use grids in their map system. --- brushes/map_2d-ud-l.gbr | Bin 0 -> 315 bytes 1 file changed, 0 insertions(+), 0 deletions(-) create mode 100644 brushes/map_2d-ud-l.gbr (limited to 'brushes/map_2d-ud-l.gbr') diff --git a/brushes/map_2d-ud-l.gbr b/brushes/map_2d-ud-l.gbr new file mode 100644 index 0000000..e43c92e Binary files /dev/null and b/brushes/map_2d-ud-l.gbr differ -- cgit v1.2.3-54-g00ecf 7a89454'/> Category-0 solutions to The C Programming Language, 2nd Editionzlg
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