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2013-10-27Tidy AC palettes, update features filezlg18-250/+249
GIMP does not support custom color bit-depth out of the box. Some research is needed to automate this. Perhaps a plugin is in order...
2012-11-02Add brushes for 16x16 mappingzlg82-3/+3
I recently began mapping Metroid Zero Mission. It has a tileset of 81 tiles for its mapping, which I think will make life easier for anyone else looking to make maps for other games that use grids in their map system.
2012-08-13Add Animal Crossing paletteszlg2-1/+4
2012-04-17Added Animal Crossing pattern paletteszlg16-0/+304
2011-02-08updated readmezlg1-6/+6
2011-02-08updated readmezlg1-2/+11
2010-10-31Embedded features.png into the readmezlg1-1/+4
2010-10-31Updated readme, included image outlining featureszlg3-2/+16
2010-10-13Added usage informationzlg1-3/+0
>zlg1-1/+1 2018-09-08cli: add '--raw' option to list commandzlg2-9/+45 2018-09-08Add remaining filters to vgstash packagezlg1-2/+11 2018-09-04Update LICENSE to match setup.pyzlg1-80/+67 2018-09-03Branch off from master with pytest, tox, clickzlg16-778/+779 2018-03-18Flesh out filter types and ownership statuszlg3-82/+144 2018-03-18README.mdown: break line correctlyzlg1-1/+1 2018-03-18add 'playlog' list filterzlg2-2/+9 2018-03-13Update helpers a bitzlg1-2/+9 2018-03-13Make VGSTASH_DB_LOCATION point to a filezlg2-21/+20 2016-11-18Remove settings from helpers.shZe Libertine Gamer1-5/+0 2016-11-15Correct phrasing in README.Ze Libertine Gamer1-4/+4 2016-11-13DerpZe Libertine Gamer1-0/+1 2016-11-03Improve error handling in shell scriptsZe Libertine Gamer4-3/+23 2016-10-24Correct run_again, add recursionZe Libertine Gamer1-0/+4 2016-10-21Add quotes to correct behavior for arglistZe Libertine Gamer1-1/+1 2016-10-14updater.sh: add recursion, error handlingZe Libertine Gamer1-43/+101 2016-10-14Correct pipe-handling behaviorZe Libertine Gamer1-1/+9 2016-10-12Clarify a method to move between platformsZe Libertine Gamer1-2/+5